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Drill-through Server detail

LOCAL LAB [no EAC]

Offline 104.28.244.228:28015 checked 35d ago

Drill-through
FilterServeris LOCAL LAB [no EAC]
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,041 top 64%
Last wipe 41d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 401 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 338 / 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 36 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 35 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 46 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 150 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does LOCAL LAB [no EAC] wipe?

The rhythm of LOCAL LAB [no EAC] cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 41 days 17 hours.

Server

Which location hosts LOCAL LAB [no EAC]?

A region is not published by LOCAL LAB [no EAC]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 104.28.244.228:28015.

What Rust build does LOCAL LAB [no EAC] run?

On Windows, LOCAL LAB [no EAC] runs Rust network protocol 2633 and build 164530. The protocol has to match before you can join; Steam updates it automatically.

Is LOCAL LAB [no EAC] up, and how steady is its uptime?

Offline at this refresh: LOCAL LAB [no EAC], last seen 35 days 8 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 18 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on LOCAL LAB [no EAC] carry?

Tags from LOCAL LAB [no EAC], as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does LOCAL LAB [no EAC] appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include LOCAL LAB [no EAC]: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does LOCAL LAB [no EAC] hold in the server rankings?

The seven-day player-hours rank for LOCAL LAB [no EAC] is #14,041, inside the top 64% of all ranked servers.

What is the population of LOCAL LAB [no EAC]?

The last sighting of LOCAL LAB [no EAC] was 35 days 8 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does LOCAL LAB [no EAC] use?

Gather rate is not mentioned in the name of LOCAL LAB [no EAC]. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC off.

What is the map for LOCAL LAB [no EAC]?

The game generates a procedural map for LOCAL LAB [no EAC].

Connection

How can a player join LOCAL LAB [no EAC]?

In the Rust console (F1), enter client.connect 104.28.244.228:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.