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Drill-through Server detail

ipv4 test

Offline 104.28.24.176:28215 checked 35d ago

Drill-through
FilterServeris ipv4 test
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,551 top 71%
Last wipe 35d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 504 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 339 / 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 39 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 35 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 105 / 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 126 / 200

Quick answers

from the figures on this page

Wipe data

When does ipv4 test wipe?

The rhythm of ipv4 test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 35 days.

Server

Which location hosts ipv4 test?

No region is published by ipv4 test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 104.28.24.176:28215.

What Rust build does ipv4 test run?

The platform is Linux, with Rust network protocol 2633 and build 165217 running on ipv4 test. The protocol has to match before you can join; Steam updates it automatically.

Is ipv4 test up, and how steady is its uptime?

Last seen 35 days ago, ipv4 test now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 23 September 2026.

Tags

How should the tags on ipv4 test be read?

The game's server browser reads the tags ipv4 test publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature ipv4 test?

These Rust Server Analytics lists include ipv4 test: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does ipv4 test compare?

Player hours for the last seven days place ipv4 test at #15,551, in the top 71% of the ranked field.

How many players does ipv4 test carry?

The last sighting of ipv4 test was 35 days ago; it is offline at this refresh.

Settings

How is ipv4 test configured, and what rules apply?

The name of ipv4 test does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC off.

The map on ipv4 test: which one is it?

ipv4 test uses a procedural map, which the game generates.

How to join

What is the way onto ipv4 test?

In the Rust console (F1), enter client.connect 104.28.24.176:28215. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.