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Drill-through Server detail

Local PvE

Offline 104.28.24.176:28015 checked 34d ago

Drill-through
FilterServeris Local PvE
Attributes
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,465 top 71%
Last wipe 34d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 336 / 350
Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 11 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 22 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 148 / 225
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 85 / 225
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 33 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Local PvE wipe?

Too few wipes on record for Local PvE to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 34 days 14 hours.

Server details

Which location hosts Local PvE?

No region is published by Local PvE. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 104.28.24.176:28015.

What Rust build does Local PvE run?

Rust network protocol 2633 and build 165217 on Linux is the setup for Local PvE. Joining requires the same protocol on your game; Steam handles the update.

Is Local PvE up, and how steady is its uptime?

Last seen 34 days 14 hours ago, Local PvE now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 23 September 2026.

Lists and tags

What do Local PvE's tags stand for?

The game's server browser reads the tags Local PvE publishes: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Local PvE?

Among the Rust Server Analytics lists Local PvE fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Local PvE hold in the server rankings?

The seven-day player-hours rank for Local PvE is #15,465, inside the top 71% of all ranked servers.

How many players does Local PvE carry?

Local PvE is offline at this refresh; the last contact was 34 days 14 hours ago.

Map and rules

How is Local PvE configured, and what rules apply?

No gather rate is given in the name of Local PvE. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC off.

The map on Local PvE: which one is it?

A procedural map, generated by the game, runs on Local PvE.

Connection

How can a player join Local PvE?

In the Rust console (F1), enter client.connect 104.28.24.176:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Capacity of 4 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.