TroubleChute
Offline 104.28.232.36:28015 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 545 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 414 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 97 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 55 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 103 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 226 / 225 |
Quick answers
from the figures on this pageWipe cycle
When does TroubleChute wipe?
With too few of its wipes on record, TroubleChute's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 1 hours ago.
Server
In which region does TroubleChute sit?
A region is not published by TroubleChute. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 104.28.232.36:28015 is its address.
Which Rust version is TroubleChute on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on TroubleChute. Your game must match the protocol to join, and Steam applies that update.
How reliable is TroubleChute, and is it online now?
Offline at this refresh: TroubleChute, last seen 5 days 14 hours ago. Of 120 hours in the last 5 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 23 October 2026.
Tags
What do TroubleChute's tags stand for?
The game's server browser reads the tags TroubleChute publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TroubleChute appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count TroubleChute among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does TroubleChute compare?
Player hours for the last seven days place TroubleChute at #15,335, in the top 69% of the ranked field.
How many players does TroubleChute carry?
No response from TroubleChute at the latest check, with a last sighting 5 days 14 hours ago. The seven-day mean for this server is 0 players.
Map and rules
What settings and rules does TroubleChute use?
The name of TroubleChute does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for TroubleChute?
The game generates a procedural map for TroubleChute.
Connection
How can a player join TroubleChute?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.232.36:28015.