Rust Server Analytics 35,650 players11,617 servers
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Drill-through Server detail

myserver

Offline 104.28.232.202:28015 checked 7d ago

Drill-through
FilterServeris myserver
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,350 top 70%
Last wipe 25d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:43 UTC12d ago 1 – running 1
Wed 14 Oct, 16:32 UTC13d ago 1 – 1 days 0
Fri 9 Oct, 13:59 UTC18d ago 1 – 5.1 days 1
Mon 5 Oct, 13:12 UTC22d ago 2 held half 4 days 0
Sun 4 Oct, 10:38 UTC23d ago 2 – 1.1 days 1
Fri 2 Oct, 13:27 UTC25d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 262 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 22 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 16 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 169 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 81 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 20 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for myserver: what is it?

With irregular wipe times, myserver offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 25 days 16 hours ago the current world was made.

Wipe day on myserver: what should you expect?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server

What is the hosting location of myserver?

No region is published by myserver. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 104.28.232.202:28015.

Which Rust version is myserver on?

On Windows, myserver runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

What uptime does myserver show, and is it up?

Offline at this refresh: myserver, last seen 7 days 20 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 26 September 2026.

Tags

Which meanings do the tags on myserver carry?

gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags myserver publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature myserver?

The following Rust Server Analytics lists count myserver among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does myserver sit among Rust servers?

Player hours for the last seven days place myserver at #15,350, in the top 70% of the ranked field.

How many players does myserver carry?

No response from myserver at the latest check, with a last sighting 7 days 20 hours ago.

Settings

How is myserver configured, and what rules apply?

No gather rate is given in the name of myserver. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on myserver: which one is it?

myserver uses a procedural map, which the game generates.

Connection

How do you connect to myserver?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.232.202:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Capacity of 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.