LocalTest
Offline 104.28.232.201:28015 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 12:04 UTC5d ago | 0 | – | running | 1 |
| Tue 13 Oct, 12:26 UTC14d ago | 1 | – | 9 days | 0 |
| Thu 8 Oct, 14:12 UTC19d ago | 1 | – | 4.9 days | 1 |
| Wed 7 Oct, 19:30 UTC20d ago | 1 | – | 0.8 days | 1 |
| Fri 2 Oct, 13:27 UTC25d ago | 1 | – | 5.3 days | 1 |
| Sun 20 Sep, 15:32 UTC37d ago | 1 | held half | 11.9 days | 1 |
| Thu 17 Sep, 07:12 UTC40d ago | 1 | – | 3.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 564 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 36 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 68 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 281 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 116 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 122 / 150 |
Quick answers
from the figures on this pageWipe data
On what cycle does LocalTest wipe?
With irregular wipe times, LocalTest offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 5 days 10 hours.
On LocalTest, what happens on wipe day?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 2 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server
What is the hosting location of LocalTest?
No region appears in what LocalTest publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 104.28.232.201:28015 is its address.
What Rust build does LocalTest run?
Rust network protocol 2634 and build 167781 on Windows is the setup for LocalTest. The protocol has to match before you can join; Steam updates it automatically.
How reliable is LocalTest, and is it online now?
Last seen 5 days 8 hours ago, LocalTest now reports offline. Uptime over the last full days (7) was 1%, or 1 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Tags
Which meanings do the tags on LocalTest carry?
Tags from LocalTest, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does LocalTest appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include LocalTest: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, how does LocalTest compare?
On player hours over seven days, LocalTest ranks #15,404, within the top 69% of ranked servers.
What is the population of LocalTest?
No response from LocalTest at the latest check, with a last sighting 5 days 8 hours ago. Averaged across seven days, the population is 0 players.
Map and rules
What settings and rules does LocalTest use?
No gather rate is given in the name of LocalTest. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.
The map on LocalTest: which one is it?
LocalTest uses a procedural map, which the game generates.
Connection
What is the way onto LocalTest?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.232.201:28015.