Rust Server Analytics 74,965 players11,829 servers
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Drill-through Server detail

My Server Name

Offline 104.28.230.247:28015 checked 3d ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 0/ 500
7-day average 1 peak 1
Rank #12,419 top 56%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctTue 20 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 20:51 UTC3d ago 1 – running 1
Tue 20 Oct, 23:36 UTC8d ago 1 – 4.9 days 1
Tue 13 Oct, 17:59 UTC15d ago 1 held half 7.2 days 1
Tue 13 Oct, 07:22 UTC16d ago 1 – 0.4 days 0
Sat 10 Oct, 17:53 UTC18d ago 1 – 3 days 0
Fri 2 Oct, 04:47 UTC27d ago 1 – 8.5 days 0
Sun 20 Sep, 06:18 UTC39d ago 1 held half 11.9 days 1
Thu 17 Sep, 18:17 UTC41d ago 1 – 2.5 days 0
Sun 13 Sep, 17:50 UTC45d ago 1 – 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 555 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 418 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 136 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 51 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 153 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 292 / 225

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Server Name wipe?

The next wipe on My Server Name cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 3 days 17 hours ago.

On My Server Name, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

In which region does My Server Name sit?

No region appears in what My Server Name publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 104.28.230.247:28015.

What Rust build does My Server Name run?

On Windows, My Server Name runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is My Server Name up, and how steady is its uptime?

Last seen 3 days 17 hours ago, My Server Name now reports offline. 1% uptime over the last 7 full days, equal to 2 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Tags

What do My Server Name's tags stand for?

The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature My Server Name?

Among the Rust Server Analytics lists My Server Name fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does My Server Name compare?

Player hours for the last seven days place My Server Name at #12,419, in the top 56% of the ranked field.

At what level does My Server Name run its population?

No response from My Server Name at the latest check, with a last sighting 3 days 17 hours ago. Seven-day figures: an average of 1 players and a peak of 1.

Map and rules

What settings and rules does My Server Name use?

No gather rate is given in the name of My Server Name. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on My Server Name: which one is it?

A procedural map, generated by the game, runs on My Server Name.

Connection

How can a player join My Server Name?

In the Rust console (F1), enter client.connect 104.28.230.247:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players 500 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.