My Server Name
Offline 104.28.230.246:28015 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 19:29 UTC5d ago | 2 | – | running | 0 |
| Tue 20 Oct, 16:01 UTC8d ago | – | – | 3.1 days | 0 |
| Fri 16 Oct, 15:30 UTC12d ago | – | – | 4 days | 0 |
| Thu 15 Oct, 21:46 UTC13d ago | 1 | – | 0.7 days | 1 |
| Tue 13 Oct, 07:22 UTC16d ago | 1 | – | 2.6 days | 0 |
| Thu 8 Oct, 17:02 UTC20d ago | 0 | – | 4.6 days | 0 |
| Wed 7 Oct, 17:18 UTC21d ago | 0 | – | 1 days | 0 |
| Sun 4 Oct, 19:09 UTC24d ago | 0 | – | 2.9 days | 1 |
| Mon 28 Sep, 21:26 UTC30d ago | 1 | – | 5.9 days | 0 |
| Sun 20 Sep, 15:40 UTC38d ago | 0 | – | 8.2 days | 0 |
| Sun 20 Sep, 06:18 UTC39d ago | 1 | – | 0.4 days | 1 |
| Sat 19 Sep, 19:27 UTC39d ago | 1 | – | 0.5 days | 0 |
| Thu 17 Sep, 18:17 UTC41d ago | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 539 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 407 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 52 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 47 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 62 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 171 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for My Server Name: what is it?
The next wipe on My Server Name cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 5 days 17 hours.
Wipe day on My Server Name: what should you expect?
The average busiest count over recent wipes is 1 players. 5 hours after the latest wipe the crowd peaked.
Server details
In which region does My Server Name sit?
No region is published by My Server Name. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 104.28.230.246:28015 is its address.
Which Rust version is My Server Name on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on My Server Name. The protocol has to match before you can join; Steam updates it automatically.
How reliable is My Server Name, and is it online now?
Offline at this refresh: My Server Name, last seen 5 days 1 hours ago. Uptime over the last full days (7) was 4%, or 7 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do My Server Name's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags My Server Name publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature My Server Name?
The following Rust Server Analytics lists count My Server Name among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
What position does My Server Name hold in the server rankings?
On player hours over seven days, My Server Name ranks #10,077, within the top 45% of ranked servers.
What is the population of My Server Name?
The last sighting of My Server Name was 5 days 1 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 2.
Map and rules
How is My Server Name configured, and what rules apply?
No gather rate is given in the name of My Server Name. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.
What is the map for My Server Name?
My Server Name uses a procedural map, which the game generates.
How to join
What is the way onto My Server Name?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.230.246:28015.