Rust Server Analytics 31,131 players11,626 servers
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Drill-through Server detail

My Server Name

Offline 104.28.230.245:28015 checked 3d ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak 1
Rank #14,685 top 66%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctTue 20 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 13:43 UTC3d ago 1 – running 0
Tue 20 Oct, 16:01 UTC8d ago – – 4.9 days 0
Sat 17 Oct, 12:27 UTC11d ago 1 held half 3.1 days 0
Fri 16 Oct, 15:30 UTC12d ago 1 – 0.9 days 0
Tue 13 Oct, 07:22 UTC15d ago – – 3.3 days 1
Sat 10 Oct, 19:36 UTC18d ago 2 held half 5.8 days 1
Sun 4 Oct, 18:29 UTC24d ago 1 held half 6 days 1
Tue 29 Sep, 09:59 UTC29d ago 1 – 5.4 days 1
Thu 24 Sep, 12:01 UTC34d ago 1 held half 4.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average 145 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 131 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average 19 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 16 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 46 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does My Server Name wipe?

The next wipe on My Server Name cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 3 days 15 hours.

Wipe day on My Server Name: what should you expect?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

Which location hosts My Server Name?

No region is published by My Server Name. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 104.28.230.245:28015.

Which Rust version is My Server Name on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on My Server Name. The protocol has to match before you can join; Steam updates it automatically.

Is My Server Name up, and how steady is its uptime?

Last seen 3 days 15 hours ago, My Server Name now reports offline. Of 168 hours in the last 7 full days, 4 were up: 2%. 19 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on My Server Name carry?

Tags from My Server Name, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature My Server Name?

The following Rust Server Analytics lists count My Server Name among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Where does My Server Name sit among Rust servers?

On player hours over seven days, My Server Name ranks #14,685, within the top 66% of ranked servers.

How many players does My Server Name carry?

My Server Name is offline at this refresh; the last contact was 3 days 15 hours ago. The seven-day mean is 0 players, against a peak of 1.

Map and rules

What settings and rules does My Server Name use?

Gather rate is not mentioned in the name of My Server Name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for My Server Name?

The game generates a procedural map for My Server Name.

Connection

What is the way onto My Server Name?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.230.245:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Player slots: 500.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.