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Drill-through Server detail

Parallax Local Test

Offline 104.28.229.15:28015 checked 32d ago

Drill-through
FilterServeris Parallax Local Test
Attributes
Last refreshed
Players now 1/ 4
7-day average 0 peak –
Rank #14,326 top 61%
Last wipe 32d ago no schedule published
Next wipe – no wipe seen yet
Capacity 25% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 468 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 295 / 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 41 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 83 / 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 101 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Parallax Local Test wipe?

The rhythm of Parallax Local Test cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 32 days 9 hours ago.

Server details

In which region does Parallax Local Test sit?

No region appears in what Parallax Local Test publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 104.28.229.15:28015.

Which Rust version is Parallax Local Test on?

The platform is Windows, with Rust network protocol 2633 and build 165217 running on Parallax Local Test. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Parallax Local Test show, and is it up?

The current status is offline for Parallax Local Test, with the last sighting 32 days 6 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 26 September 2026.

Lists and tags

How should the tags on Parallax Local Test be read?

Tags from Parallax Local Test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Parallax Local Test appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Parallax Local Test among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Parallax Local Test hold in the server rankings?

Player hours for the last seven days place Parallax Local Test at #14,326, in the top 61% of the ranked field.

How many players does Parallax Local Test carry?

Parallax Local Test is offline at this refresh; the last contact was 32 days 6 hours ago.

Map and rules

What settings and rules does Parallax Local Test use?

The name of Parallax Local Test does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC off.

What is the map for Parallax Local Test?

A procedural map, generated by the game, runs on Parallax Local Test.

Connection

How do you connect to Parallax Local Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.229.15:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Player slots: 4.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.