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Drill-through Server detail

RustGuard Local Development

Offline 104.28.219.138:28015 checked 26d ago

Drill-through
FilterServeris RustGuard Local Development
Attributes
Last refreshed
Players now 0/ 8
7-day average 0 peak –
Rank #15,929 top 70%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 258 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 200 / 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 18 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 23 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 22 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 94 / 200

Quick answers

from the figures on this page

Wipe cycle

When does RustGuard Local Development wipe?

The rhythm of RustGuard Local Development cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 26 days 13 hours ago the current world was made.

Server details

In which region does RustGuard Local Development sit?

No region is published by RustGuard Local Development. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 104.28.219.138:28015.

What Rust build does RustGuard Local Development run?

The platform is Windows, with Rust network protocol 2634 and build 166586 running on RustGuard Local Development. Joining requires the same protocol on your game; Steam handles the update.

How reliable is RustGuard Local Development, and is it online now?

Last seen 26 days 12 hours ago, RustGuard Local Development now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 2 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on RustGuard Local Development be read?

The game's server browser reads the tags RustGuard Local Development publishes: gmrust (Game mode): Rust survival, standard ruleset; mp8 (Max players): Capacity of 8 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): Build number 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RustGuard Local Development appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count RustGuard Local Development among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does RustGuard Local Development hold in the server rankings?

The seven-day player-hours rank for RustGuard Local Development is #15,929, inside the top 70% of all ranked servers.

How many players does RustGuard Local Development carry?

No response from RustGuard Local Development at the latest check, with a last sighting 26 days 12 hours ago.

Map and rules

What are the settings on RustGuard Local Development, and its rules?

Gather rate is not mentioned in the name of RustGuard Local Development. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

How can a player join RustGuard Local Development?

In the Rust console (F1), enter client.connect 104.28.219.138:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp8
Max players Capacity of 8 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166586
Build Build number 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.