RustGuard Local Development
Offline 104.28.219.137:28015 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:04 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 303 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 394 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 952 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 42 / 100 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 480 / 8 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 981 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does RustGuard Local Development wipe?
Too few wipes on record for RustGuard Local Development to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 1 hours.
Wipe day on RustGuard Local Development: what should you expect?
Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does RustGuard Local Development sit?
No region is published by RustGuard Local Development. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 104.28.219.137:28015.
What Rust build does RustGuard Local Development run?
On Windows, RustGuard Local Development runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam handles the update.
How reliable is RustGuard Local Development, and is it online now?
Offline at this refresh: RustGuard Local Development, last seen 27 days 1 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 2 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on RustGuard Local Development be read?
gmrust (Game mode): Rust survival, standard ruleset; mp8 (Max players): Player slots: 8; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags RustGuard Local Development publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature RustGuard Local Development?
Among the Rust Server Analytics lists RustGuard Local Development fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does RustGuard Local Development sit among Rust servers?
The seven-day player-hours rank for RustGuard Local Development is #15,921, inside the top 70% of all ranked servers.
How many players does RustGuard Local Development carry?
RustGuard Local Development is offline at this refresh; the last contact was 27 days 1 hours ago.
Map and rules
How is RustGuard Local Development configured, and what rules apply?
No gather rate is given in the name of RustGuard Local Development. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on RustGuard Local Development: which one is it?
A procedural map, generated by the game, runs on RustGuard Local Development.
How to join
What is the way onto RustGuard Local Development?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.219.137:28015.