Rust Server Analytics 31,131 players11,626 servers
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Drill-through Server detail

PVE

Offline 104.28.214.230:28015 checked 16h ago

Drill-through
FilterServeris PVE
Attributes
Last refreshed
Players now 1/ 500
7-day average 0 peak 1
Rank #8,091 top 36%
Last wipe 8d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75115:0018:0022:0005:0009:0012:00Wiped Tue 27 Oct, 15:07 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep30 Sep3 Oct25 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:07 UTC1d ago – – running 1
Sat 24 Oct, 15:31 UTC4d ago 1 – 3 days 0
Sun 27 Sep, 18:35 UTC31d ago 0 – 26.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average 145 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 131 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average 19 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 16 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 46 / 200

Quick answers

from the figures on this page

Wipe data

When does PVE wipe?

With irregular wipe times, PVE offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 8 days 1 hours ago.

Wipe day on PVE: what should you expect?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 1 hours after it began.

Server

Which location hosts PVE?

No region is published by PVE. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 104.28.214.230:28015.

What Rust build does PVE run?

Rust network protocol 2635 and build 168909 on Windows is the setup for PVE. Your game must match the protocol to join, and Steam applies that update.

What uptime does PVE show, and is it up?

Last seen 16 hours ago, PVE now reports offline. Of 168 hours in the last 7 full days, 19 were up: 11%. The first sighting of it by Rust Server Analytics was on 18 September 2026.

Tags

How should the tags on PVE be read?

The game's server browser reads the tags PVE publishes: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature PVE?

The following Rust Server Analytics lists count PVE among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does PVE hold in the server rankings?

The seven-day player-hours rank for PVE is #8,091, inside the top 36% of all ranked servers.

What is the population of PVE?

The last sighting of PVE was 16 hours ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 05:00 UTC shows the highest average: 1 players.

Settings

How is PVE configured, and what rules apply?

No gather rate is given in the name of PVE. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on PVE: which one is it?

PVE uses a procedural map, which the game generates.

How to join

What is the way onto PVE?

In the Rust console (F1), enter client.connect 104.28.214.230:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Player slots: 500.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.