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Drill-through Server detail

Test Server

Offline 104.28.212.25:28015 checked 3d ago

Drill-through
FilterServeris Test Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #14,053 top 63%
Last wipe 5d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average 295 / 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 256 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 27 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 22 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 38 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 123 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Test Server wipe?

The rhythm of Test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 5 days 10 hours ago the current world was made.

Server details

What is the hosting location of Test Server?

A region is not published by Test Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 104.28.212.25:28015.

Which Rust version is Test Server on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Test Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Test Server show, and is it up?

The current status is offline for Test Server, with the last sighting 3 days 19 hours ago. 0% uptime over the last 3 full days, equal to 0 of 72 hours. 25 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Test Server carry?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags Test Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Test Server?

Among the Rust Server Analytics lists Test Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does Test Server compare?

The seven-day player-hours rank for Test Server is #14,053, inside the top 63% of all ranked servers.

What is the population of Test Server?

The last sighting of Test Server was 3 days 19 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 1.

Map and rules

What are the settings on Test Server, and its rules?

The name of Test Server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Test Server: which one is it?

A procedural map, generated by the game, runs on Test Server.

How to join

How can a player join Test Server?

In the Rust console (F1), enter client.connect 104.28.212.25:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.