Test Server
Offline 104.28.212.25:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 295 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 256 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 22 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 38 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 123 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Test Server wipe?
The rhythm of Test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 5 days 10 hours ago the current world was made.
Server details
What is the hosting location of Test Server?
A region is not published by Test Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 104.28.212.25:28015.
Which Rust version is Test Server on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Test Server. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Test Server show, and is it up?
The current status is offline for Test Server, with the last sighting 3 days 19 hours ago. 0% uptime over the last 3 full days, equal to 0 of 72 hours. 25 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Test Server carry?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags Test Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Test Server?
Among the Rust Server Analytics lists Test Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, how does Test Server compare?
The seven-day player-hours rank for Test Server is #14,053, inside the top 63% of all ranked servers.
What is the population of Test Server?
The last sighting of Test Server was 3 days 19 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 1.
Map and rules
What are the settings on Test Server, and its rules?
The name of Test Server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Test Server: which one is it?
A procedural map, generated by the game, runs on Test Server.
How to join
How can a player join Test Server?
In the Rust console (F1), enter client.connect 104.28.212.25:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.