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Drill-through Server detail

Parallax Local Test

Offline 104.28.197.15:28015 checked 24d ago

Drill-through
FilterServeris Parallax Local Test
Attributes
Last refreshed
Players now 1/ 4
7-day average 0 peak –
Rank #13,901 top 61%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 25% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:18 UTC25d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 513 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 315 / 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 42 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 35 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 91 / 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 111 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Parallax Local Test wipe?

Too few wipes on record for Parallax Local Test to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 9 hours.

On Parallax Local Test, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does Parallax Local Test sit?

A region is not published by Parallax Local Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 104.28.197.15:28015.

What Rust build does Parallax Local Test run?

Rust network protocol 2634 and build 166652 on Windows is the setup for Parallax Local Test. Your game must match the protocol to join, and Steam applies that update.

How reliable is Parallax Local Test, and is it online now?

Last seen 24 days 23 hours ago, Parallax Local Test now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 26 September 2026.

Lists and tags

How should the tags on Parallax Local Test be read?

gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Player slots: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags Parallax Local Test publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Parallax Local Test?

The following Rust Server Analytics lists count Parallax Local Test among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Parallax Local Test hold in the server rankings?

The seven-day player-hours rank for Parallax Local Test is #13,901, inside the top 61% of all ranked servers.

At what level does Parallax Local Test run its population?

No response from Parallax Local Test at the latest check, with a last sighting 24 days 23 hours ago.

Map and rules

How is Parallax Local Test configured, and what rules apply?

Gather rate is not mentioned in the name of Parallax Local Test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.

The map on Parallax Local Test: which one is it?

A procedural map, generated by the game, runs on Parallax Local Test.

Connection

What is the way onto Parallax Local Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.197.15:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Player slots: 4.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.