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Drill-through Server detail

LOCAL LAB [no EAC]

Offline 104.28.163.160:28015 checked 33d ago

Drill-through
FilterServeris LOCAL LAB [no EAC]
Attributes
pve
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #14,901 top 64%
Last wipe 41d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 13 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average 25 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 14 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 6 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 34 / 200
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 3 / 100

Quick answers

from the figures on this page

Wipe data

When does LOCAL LAB [no EAC] wipe?

With too few of its wipes on record, LOCAL LAB [no EAC]'s rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 41 days 18 hours ago the current world was made.

Server details

What is the hosting location of LOCAL LAB [no EAC]?

No region is published by LOCAL LAB [no EAC]. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 104.28.163.160:28015 is its address.

What Rust build does LOCAL LAB [no EAC] run?

The platform is Windows, with Rust network protocol 2633 and build 164530 running on LOCAL LAB [no EAC]. Joining requires the same protocol on your game; Steam handles the update.

What uptime does LOCAL LAB [no EAC] show, and is it up?

Offline at this refresh: LOCAL LAB [no EAC], last seen 33 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 25 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do LOCAL LAB [no EAC]'s tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players, with the world as the threat are the tags LOCAL LAB [no EAC] publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does LOCAL LAB [no EAC] appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include LOCAL LAB [no EAC]: Community Rust servers, live and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player numbers

Where does LOCAL LAB [no EAC] sit among Rust servers?

Player hours for the last seven days place LOCAL LAB [no EAC] at #14,901, in the top 64% of the ranked field.

At what level does LOCAL LAB [no EAC] run its population?

No response from LOCAL LAB [no EAC] at the latest check, with a last sighting 33 days 8 hours ago.

Settings

What settings and rules does LOCAL LAB [no EAC] use?

The name of LOCAL LAB [no EAC] does not state a gather rate. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is disabled.

The map on LOCAL LAB [no EAC]: which one is it?

LOCAL LAB [no EAC] uses a procedural map, which the game generates.

Connection

How do you connect to LOCAL LAB [no EAC]?

In the Rust console (F1), enter client.connect 104.28.163.160:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.