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WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID

Offline 104.249.63.253:28310 checked 24d ago

Drill-through
FilterServeris WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID
Attributes
2x moddedoxide
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #15,012 top 66%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:35 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 810 on average 443 / 400
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 601 on average 230 / 150
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 373 on average 80 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average 66 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 330 on average 902 / 870
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 314 on average 89 / 1000

Quick answers

from the figures on this page

Wipe data

When does WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID wipe?

With too few of its wipes on record, WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 27 days 5 hours ago the current world was made.

On WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID, what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?

No region is published by WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 104.249.63.253:28310.

What Rust build does WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID run?

The platform is Windows, with Rust network protocol 2634 and build 166494 running on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID. Your game must match the protocol to join, and Steam applies that update.

Is WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID up, and how steady is its uptime?

The current status is offline for WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID, with the last sighting 24 days 15 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 2 October 2026.

Lists and tags

How should the tags on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID be read?

The game's server browser reads the tags WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?

Among the Rust Server Analytics lists WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID fits are: Rust servers with a 2x gather rate and Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

Where does WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID sit among Rust servers?

The seven-day player-hours rank for WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID is #15,012, inside the top 66% of all ranked servers.

How many players does WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID carry?

WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID is offline at this refresh; the last contact was 24 days 15 hours ago.

Settings

What are the settings on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID, and its rules?

2x gathering is what WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID states in its name. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID: which one is it?

WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID uses a procedural map of size 6,000 with seed 342164080, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.249.63.253:28310.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.