Rusthude Europe Test
Offline 104.234.252.167:28015 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #635 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 06:41 UTC, in 1d 0h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 0h | Fri 30 Oct, 06:41 UTC | its own |
| 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 8d 0h | Fri 6 Nov, 06:41 UTC | its own |
| 15d 0h | Fri 13 Nov, 06:41 UTC | its own |
| 22d 0h | Fri 20 Nov, 06:41 UTC | its own |
| 29d 0h | Fri 27 Nov, 06:41 UTC | its own |
| 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 36d 0h | Fri 4 Dec, 06:41 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 06:41 UTC33d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| EU | Borderline | Vanilla+ | Solo/Duo/Trio/Quadro | Fridays | EU · quad · weekly · 2 on average | 1 / 200 |
| ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED | EU · quad · weekly · 2 on average | 0 / 200 |
| [HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/Quad | EU · quad · weekly · 13 on average | 0 / 200 |
| RustForNoobs.com | Solo Duo Trio Quad | Weekly | EU | EU · quad · weekly · 3 on average | 0 / 150 |
| WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED | EU · quad · weekly · 2 on average | 0 / 100 |
| WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED | EU · quad · 2x · weekly · 211 on average | 46 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Rusthude Europe Test: what is it?
The tag sets the prediction: too few of Rusthude Europe Test's wipes are on record to confirm its schedule. Friday 30 October at 06:41 UTC is the date the next wipe falls on. The world now in play was created 33 days 23 hours ago. Its tags carry a weekly wipe schedule.
On Rusthude Europe Test, what happens on wipe day?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of Rusthude Europe Test?
No region tag is published by Rusthude Europe Test, but the name points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 104.234.252.167:28015.
What Rust build does Rusthude Europe Test run?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on Rusthude Europe Test. The protocol has to match before you can join; Steam updates it automatically.
Is Rusthude Europe Test up, and how steady is its uptime?
The current status is offline for Rusthude Europe Test, with the last sighting 26 days 21 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Rusthude Europe Test carry?
Tags from Rusthude Europe Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity of 20 slots; ts4 (Group limit): The cap is 4 players per team; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Rusthude Europe Test?
The following Rust Server Analytics lists count Rusthude Europe Test among their servers: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.
Player numbers
Where does Rusthude Europe Test sit among Rust servers?
On player hours over seven days, Rusthude Europe Test ranks #15,922, within the top 69% of ranked servers. In the quad peer group, the rank is #635.
What is the population of Rusthude Europe Test?
No response from Rusthude Europe Test at the latest check, with a last sighting 26 days 21 hours ago.
Settings
How is Rusthude Europe Test configured, and what rules apply?
The name of Rusthude Europe Test does not state a gather rate. Up to 4 players can form a group (quad). survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
The map on Rusthude Europe Test: which one is it?
Rusthude Europe Test uses a procedural map of size 4,500 with seed 847028898, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join Rusthude Europe Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.234.252.167:28015.