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Drill-through Server detail

Strobe's Rust Server

Offline 104.204.160.185:28015 checked 6d ago

Drill-through
FilterServeris Strobe's Rust Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #12,004 top 54%
Last wipe 9d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 23:59 UTC9d ago 1 – running 1
Thu 15 Oct, 03:12 UTC14d ago 1 held half 4.9 days 0
Wed 14 Oct, 03:47 UTC15d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 539 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 423 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 119 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 56 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 125 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 243 / 225

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Strobe's Rust Server: what is it?

The next wipe on Strobe's Rust Server cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 9 days 14 hours.

On Strobe's Rust Server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

Which location hosts Strobe's Rust Server?

No region is published by Strobe's Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 104.204.160.185:28015.

Which Rust version is Strobe's Rust Server on?

On Windows, Strobe's Rust Server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is Strobe's Rust Server up, and how steady is its uptime?

Offline at this refresh: Strobe's Rust Server, last seen 6 days 10 hours ago. Of 168 hours in the last 7 full days, 6 were up: 4%. The first sighting of it by Rust Server Analytics was on 12 October 2026.

Tags

How should the tags on Strobe's Rust Server be read?

The game's server browser reads the tags Strobe's Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Strobe's Rust Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Strobe's Rust Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Strobe's Rust Server sit among Rust servers?

The seven-day player-hours rank for Strobe's Rust Server is #12,004, inside the top 54% of all ranked servers.

At what level does Strobe's Rust Server run its population?

The last sighting of Strobe's Rust Server was 6 days 10 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 1.

Settings

What settings and rules does Strobe's Rust Server use?

The name of Strobe's Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for Strobe's Rust Server?

The game generates a procedural map for Strobe's Rust Server.

How to join

How can a player join Strobe's Rust Server?

In the Rust console (F1), enter client.connect 104.204.160.185:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.