[US] Rivals - Fridays Solo/Duo
Offline NA 104.192.227.34:28025 checked 20h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers, top 65% in NA, and #318 of the duo servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 21:04 UTC, in 1d 17h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 17h | Fri 30 Oct, 21:04 UTC | its own |
| 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 8d 17h | Fri 6 Nov, 21:04 UTC | its own |
| 15d 17h | Fri 13 Nov, 21:04 UTC | its own |
| 22d 17h | Fri 20 Nov, 21:04 UTC | its own |
| 29d 17h | Fri 27 Nov, 21:04 UTC | its own |
| 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 36d 17h | Fri 4 Dec, 21:04 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 21:04 UTC5d ago | 1 | – | running | 0 |
| Thu 22 Oct, 03:24 UTC6d ago | 1 | – | 1.7 days | 0 |
| Fri 16 Oct, 21:03 UTC12d ago | 0 | – | 5.3 days | 0 |
| Fri 16 Oct, 00:13 UTC13d ago | 0 | – | 0.9 days | 0 |
| Fri 9 Oct, 21:05 UTC19d ago | 1 | halved by day 2 | 6.1 days | 0 |
| Mon 5 Oct, 16:53 UTC23d ago | 1 | held half | 4.2 days | 1 |
| Fri 2 Oct, 21:05 UTC26d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Thu 1 Oct, 21:05 UTC FW27d ago | 1 | – | 1 days | 0 |
| Tue 29 Sep, 22:50 UTC29d ago | 7 | – | 1.9 days | 7 |
| Mon 28 Sep, 23:24 UTC30d ago | 7 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustForNoobs.com | Solo/Duo | Weekly | US | NA · duo · weekly · 102 on average | 24 / 100 |
| RustForNoobs.com | Mondays | Solo/Duo | US | NA · duo · weekly · 66 on average | 198 / 225 |
| US RustLife.net | Solo/Duo | Fridays | Noob Friendly | NA · duo · weekly · 3 on average | 2 / 100 |
| WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED | NA · duo · weekly · 3 on average | 2 / 100 |
| US RustLife.net | Solo/Duo | Mondays | Noob Friendly | NA · duo · weekly · 2 on average | 5 / 100 |
| Rusticated.com - US Premium Trio | Thursday Wipes | NA · trio · weekly · 136 on average | 14 / 150 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [US] Rivals - Fridays Solo/Duo wipe?
The tag sets the prediction: too few of [US] Rivals - Fridays Solo/Duo's wipes are on record to confirm its schedule. Friday 30 October at 21:04 UTC is when its next wipe is due. 5 days 6 hours ago the current world was made. The tags list a wipe schedule of one week.
Wipe day on [US] Rivals - Fridays Solo/Duo: what should you expect?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases the crowd dropped below half by day 2.
Server details
In which region does [US] Rivals - Fridays Solo/Duo sit?
The NA tag on [US] Rivals - Fridays Solo/Duo lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 104.192.227.34:28025 is its address.
Which Rust version is [US] Rivals - Fridays Solo/Duo on?
Rust network protocol 2635 and build 168909 on Windows is the setup for [US] Rivals - Fridays Solo/Duo. The protocol has to match before you can join; Steam updates it automatically.
Is [US] Rivals - Fridays Solo/Duo up, and how steady is its uptime?
The current status is offline for [US] Rivals - Fridays Solo/Duo, with the last sighting 20 hours ago. About 4 days 9 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 151 were up: 90%. The first sighting of it by Rust Server Analytics was on 28 September 2026.
Is performance on [US] Rivals - Fridays Solo/Duo stable?
The 48-hour average was 119 server fps; the low was 113. At its highest the entity count was 10,379, including buildings, deployables and all else. At its highest, memory use was 1,288 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do [US] Rivals - Fridays Solo/Duo's tags stand for?
The game's server browser reads the tags [US] Rivals - Fridays Solo/Duo publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts2 (Group limit): The cap is 2 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; NA (North America): Its browser listing sits in North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [US] Rivals - Fridays Solo/Duo appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include [US] Rivals - Fridays Solo/Duo: Duo Rust servers, Community Rust servers, live, North America Rust servers and Vanilla Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
Player numbers
Against other Rust servers, how does [US] Rivals - Fridays Solo/Duo compare?
[US] Rivals - Fridays Solo/Duo holds #8,877 on seven-day player hours and #1,220 in North America, inside the top 40% of the ranked field. The duo segment places it at #318.
At what level does [US] Rivals - Fridays Solo/Duo run its population?
The last sighting of [US] Rivals - Fridays Solo/Duo was 20 hours ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 2.
Settings
What are the settings on [US] Rivals - Fridays Solo/Duo, and its rules?
No gather rate is given in the name of [US] Rivals - Fridays Solo/Duo. Up to 2 players can form a group (duo). survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for [US] Rivals - Fridays Solo/Duo?
[US] Rivals - Fridays Solo/Duo uses a procedural map of size 1,600 with seed 2642281961, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto [US] Rivals - Fridays Solo/Duo?
In the Rust console (F1), enter client.connect 104.192.227.34:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.