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Drill-through Server detail

(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit

Online 104.192.227.19:28025 checked 9m ago

Drill-through
FilterServeris (10/1) Indy 5x Monthly | Mini Spawns | No…
Attributes
5x monthly wipes moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 3
Rank #5,103 top 23%
Last wipe 27d ago monthly schedule
Next wipe 7d 17h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5202:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
7d 17hThu 5 Nov, 19:00 UTCFW force wipe
35d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 117 on average 229 / 275
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 74 on average 101 / 150
JumpRust.com - EU 5x Light|RP Shop|Kits|TP|Events|Monthly| EU · groups of 100+ · 5x · monthly · 12 on average 9 / 120
JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| NA · groups of 100+ · 5x · monthly · 6 on average 8 / 120
Rustafields.com [X5][Shop] EU · groups of 16+ · 5x · monthly · 5 on average 1 / 150
BERRY RUST X5 [NOLIMIT] groups of 100+ · 5x · monthly · 3 on average 2 / 200

Quick answers

from the figures on this page

Wipe data

When does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit wipe?

With the force wipe, once a month, (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 7 hours ago the current world was made. Its tags state a wipe schedule of one month.

On (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 2 hours in.

Server

Which location hosts (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

No region is published by (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 104.192.227.19:28025.

Which Rust version is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit on?

Rust network protocol 2635 and build 168909 on Windows is the setup for (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit. The protocol has to match before you can join; Steam updates it automatically.

What uptime does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit show, and is it up?

The current status of (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit is online. Its reported uptime indicates a restart roughly 5 days 10 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

What performance does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit show?

The 48-hour average was 38 server fps; the low was 27. Buildings, deployables and all other world objects brought the entity total to 138,663. Memory use reached 6,281 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit be read?

Tags from (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts12 (Group limit): The cap is 12 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit among their servers: 5x Rust servers, measured live and Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Player numbers

What position does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit hold in the server rankings?

The seven-day player-hours rank for (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit is #5,103, inside the top 23% of all ranked servers.

What is the population of (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Population at the current refresh: 0 players on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit, against 100 slots. Averaging 0 players across seven days, the server reached a peak of 3. The 48-hour peak window is 19:00 UTC, at an average of 2 players.

Settings

What settings and rules does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit use?

Gather at 5x on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit, according to the server name. The cap on group membership is 12 players. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

A procedural map of size 4,750 with seed 1337, generated by the game, runs on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

Connection

How do you connect to (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.192.227.19:28025. Find it online at https://discord.com/invite/RAx8uEeATT.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts12
Group limit The cap is 12 players per team.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.