The Rust Bucket QUAD SQUADS
Online 104.192.227.186:28035 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes | EU · quad · monthly · 125 on average | 114 / 250 |
| [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için | EU · quad · monthly · 82 on average | 173 / 350 |
| [LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 Wipe | SA · quad · weekly · 60 on average | 344 / 360 |
| WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED | NA · quad · weekly · 54 on average | 40 / 200 |
| [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours | EA · quad · weekly · 44 on average | 0 / 165 |
| Cali.gg | No KOS | Noob Friendly | Active Admins | NA · quad · biweekly · 32 on average | 17 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does The Rust Bucket QUAD SQUADS wipe?
With too few of its wipes on record, The Rust Bucket QUAD SQUADS's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 151 days 7 hours ago the current world was made.
Server details
In which region does The Rust Bucket QUAD SQUADS sit?
A region is not published by The Rust Bucket QUAD SQUADS; its region code reads ca1. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 104.192.227.186:28035.
Which Rust version is The Rust Bucket QUAD SQUADS on?
The platform is Windows, with Rust network protocol 2625 and build 152897 running on The Rust Bucket QUAD SQUADS. Joining requires the same protocol on your game; Steam handles the update.
Is The Rust Bucket QUAD SQUADS up, and how steady is its uptime?
The Rust Bucket QUAD SQUADS reports online at the current check. The uptime it reports puts the last restart at about 4 days 15 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does The Rust Bucket QUAD SQUADS show?
Server fps averaged 102 over the last 48 hours, with a floor of 91. Entity count reached 72,196, covering buildings, deployables and the rest of the world. Memory use reached 2,918 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
What do The Rust Bucket QUAD SQUADS's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts4 (Group limit): Team size is capped at 4; v2625 (Protocol): Joining needs your game on protocol 2625; cs152897 (Build): Game build: 152897; ptrak (Networking): RakNet is the network layer, the game's standard one; $rca1 (Region code): Region code: ca1 are the tags The Rust Bucket QUAD SQUADS publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature The Rust Bucket QUAD SQUADS?
Among the Rust Server Analytics lists The Rust Bucket QUAD SQUADS fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.
Player numbers
Against other Rust servers, how does The Rust Bucket QUAD SQUADS compare?
Player hours for the last seven days place The Rust Bucket QUAD SQUADS at #15,344, in the top 69% of the ranked field. The quad segment places it at #624.
At what level does The Rust Bucket QUAD SQUADS run its population?
Of 100 slots, 0 are filled on The Rust Bucket QUAD SQUADS at this refresh. The seven-day mean for this server is 0 players.
Settings
How is The Rust Bucket QUAD SQUADS configured, and what rules apply?
Gather rate is not mentioned in the name of The Rust Bucket QUAD SQUADS. Groups: quad, capped at 4 players. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for The Rust Bucket QUAD SQUADS?
A procedural map of size 3,500 with seed 578369846, generated by the game, runs on The Rust Bucket QUAD SQUADS. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join The Rust Bucket QUAD SQUADS?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.192.227.186:28035.