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Drill-through Server detail

MaximumSponge's Death Island

Offline 104.187.224.50:28015 checked 9d ago

Drill-through
FilterServeris MaximumSponge's Death Island
Attributes
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #15,322 top 70%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct16 Oct21 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap23 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 20:10 UTC12d ago 0 – running 0
Wed 23 Sep, 21:12 UTC35d ago 1 halved by day 1 23 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 199 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 176 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 16 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 18 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 100 / 200

Quick answers

from the figures on this page

Wipe data

When does MaximumSponge's Death Island wipe?

The rhythm of MaximumSponge's Death Island cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 10 hours ago the current world was made.

On MaximumSponge's Death Island, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 1.

Server

What is the hosting location of MaximumSponge's Death Island?

A region is not published by MaximumSponge's Death Island. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 104.187.224.50:28015 is its address.

What Rust build does MaximumSponge's Death Island run?

Rust network protocol 2634 and build 167781 on Windows is the setup for MaximumSponge's Death Island. Joining requires the same protocol on your game; Steam handles the update.

Is MaximumSponge's Death Island up, and how steady is its uptime?

Offline at this refresh: MaximumSponge's Death Island, last seen 9 days 12 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 23 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do MaximumSponge's Death Island's tags stand for?

The game's server browser reads the tags MaximumSponge's Death Island publishes: gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): Capacity of 0 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does MaximumSponge's Death Island appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count MaximumSponge's Death Island among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does MaximumSponge's Death Island sit among Rust servers?

Player hours for the last seven days place MaximumSponge's Death Island at #15,322, in the top 70% of the ranked field.

How many players does MaximumSponge's Death Island carry?

No response from MaximumSponge's Death Island at the latest check, with a last sighting 9 days 12 hours ago.

Settings

What are the settings on MaximumSponge's Death Island, and its rules?

The name of MaximumSponge's Death Island does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for MaximumSponge's Death Island?

MaximumSponge's Death Island uses a procedural map, which the game generates.

How to join

How can a player join MaximumSponge's Death Island?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.187.224.50:28015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp0
Max players Capacity of 0 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.