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Drill-through Server detail

Fritzproject Rust TEST

Offline 104.167.29.159:28025 checked 8d ago

Drill-through
FilterServeris Fritzproject Rust TEST
Attributes
vanillamoddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,309 top 70%
Last wipe 14d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 244 on average 309 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 235 on average 113 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 97 on average 137 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 33 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average 13 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 52 on average 43 / 250

Quick answers

from the figures on this page

Wipe cycle

When does Fritzproject Rust TEST wipe?

The rhythm of Fritzproject Rust TEST cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 14 days 3 hours.

Server

Which location hosts Fritzproject Rust TEST?

A region is not published by Fritzproject Rust TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 104.167.29.159:28025.

What Rust build does Fritzproject Rust TEST run?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on Fritzproject Rust TEST. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Fritzproject Rust TEST, and is it online now?

The current status is offline for Fritzproject Rust TEST, with the last sighting 8 days 10 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 17 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Fritzproject Rust TEST carry?

The game's server browser reads the tags Fritzproject Rust TEST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Fritzproject Rust TEST?

These Rust Server Analytics lists include Fritzproject Rust TEST: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does Fritzproject Rust TEST compare?

On player hours over seven days, Fritzproject Rust TEST ranks #15,309, within the top 70% of ranked servers.

How many players does Fritzproject Rust TEST carry?

Fritzproject Rust TEST is offline at this refresh; the last contact was 8 days 10 hours ago.

Settings

What settings and rules does Fritzproject Rust TEST use?

Gather rate is not mentioned in the name of Fritzproject Rust TEST. The default group cap of 8 players applies. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

What is the map for Fritzproject Rust TEST?

The game generates a procedural map of size 4,500 with seed 1337 for Fritzproject Rust TEST. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to Fritzproject Rust TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.167.29.159:28025.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.