Map Gen
Offline 104.153.105.173:1981 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 08:23 UTC15d ago | 0 | – | running | 0 |
| Mon 12 Oct, 20:37 UTC16d ago | 0 | – | 1.5 days | 0 |
| Mon 12 Oct, 02:22 UTC17d ago | 0 | – | 0.8 days | 0 |
| Sun 11 Oct, 04:22 UTC18d ago | 0 | – | 0.9 days | 0 |
| Sat 10 Oct, 22:02 UTC18d ago | 0 | – | 0.3 days | 0 |
| Thu 8 Oct, 00:01 UTC21d ago | 0 | – | 2.9 days | 0 |
| Wed 7 Oct, 03:02 UTC22d ago | 0 | – | 0.9 days | 0 |
| Tue 6 Oct, 20:42 UTC22d ago | 0 | – | 0.3 days | 0 |
| Tue 6 Oct, 02:22 UTC23d ago | 0 | – | 0.8 days | 0 |
| Mon 5 Oct, 16:37 UTC23d ago | 0 | – | 0.4 days | 0 |
| Mon 5 Oct, 09:43 UTC24d ago | 0 | – | 0.3 days | 0 |
| Sun 4 Oct, 03:32 UTC25d ago | 0 | – | 1.3 days | 0 |
| Fri 2 Oct, 03:09 UTC27d ago | 0 | – | 2 days | 0 |
| Thu 1 Oct, 11:28 UTC28d ago | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 476 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 441 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 739 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 64 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 458 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26 / 250 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Map Gen wipe?
The next wipe on Map Gen cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 14 days 15 hours ago the current world was made.
On Map Gen, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server
Which location hosts Map Gen?
No region appears in what Map Gen publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 104.153.105.173:1981.
Which Rust version is Map Gen on?
The platform is Windows, with Rust network protocol 2634 and build 166440 running on Map Gen. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Map Gen show, and is it up?
The current status is offline for Map Gen, with the last sighting 14 days 15 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 30 September 2026.
Lists and tags
What do Map Gen's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166440 (Build): Game build: 166440; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags Map Gen publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Map Gen?
These Rust Server Analytics lists include Map Gen: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does Map Gen sit among Rust servers?
The seven-day player-hours rank for Map Gen is #15,191, inside the top 70% of all ranked servers.
What is the population of Map Gen?
Map Gen is offline at this refresh; the last contact was 14 days 15 hours ago.
Map and rules
What are the settings on Map Gen, and its rules?
Gather rate is not mentioned in the name of Map Gen. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on Map Gen: which one is it?
Map Gen uses a procedural map of size 4,000 with seed 945299, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto Map Gen?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.153.105.173:1981.