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RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28029 checked 13m ago

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FilterServeris RustGamingNation 5x PvE [Events|Purge|Zom…
Attributes
5x weekly wipes moddedcarbonpve
Last refreshed
Players now 1/ 101
7-day average 0 peak 5
Rank #4,147 top 19%
Last wipe 6d ago weekly schedule
Next wipe 20h Fri 30 Oct, 14:41 UTC
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:41 UTC, in 20h. Every Friday at 14:41 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held80%else halves by day 5

Coming wipes

InWhen, UTCKind
20hFri 30 Oct, 14:41 UTCits own
7d 1hThu 5 Nov, 19:00 UTCFW force wipe
7d 20hFri 6 Nov, 14:41 UTCits own
14d 20hFri 13 Nov, 14:41 UTCits own
21d 20hFri 20 Nov, 14:41 UTCits own
28d 20hFri 27 Nov, 14:41 UTCits own
35d 1hThu 3 Dec, 19:00 UTCFW force wipe
35d 20hFri 4 Dec, 14:41 UTCits own

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:41 UTC6d ago 5 – running 0
Fri 16 Oct, 13:51 UTC13d ago 2 held half 7 days 2
Fri 9 Oct, 13:59 UTC20d ago 2 held half 7 days 1
Thu 1 Oct, 18:11 UTC FW27d ago 2 held half 7.8 days 2
Fri 25 Sep, 15:20 UTC34d ago 2 held half 6.1 days 0
Fri 18 Sep, 14:10 UTC41d ago 2 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
|PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 groups of 10+ · 5x · weekly · 51 on average 48 / 200
#4 Wasilisc PvE Для слабых ПК x5 EU · groups of 8+ · 5x · weekly · 5 on average 8 / 200
[SEA] MALAYSIAN LEGION X5 PVE WIPE (25/10) EA · groups of 8+ · 5x · weekly · 5 on average 5 / 50
PVE+| Meta | x5+ | Events | Shop | Kit | Waipe 29.10 EU · groups of 10+ · 5x · weekly · 5 on average 9 / 50
PVE AQRUX RUST | X5 | SKILLS | QUEST | RAIDBASE | 29.10 EU · groups of 50+ · 5x · weekly · 2 on average 6 / 100
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full Wipe SA · groups of 8+ · 5x · monthly · 42 on average 4 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] wipe?

On RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] the wipe rhythm is every Friday at 14:41 UTC. Friday 30 October at 14:41 UTC is when its next wipe is due. The world now in play was created 6 days 3 hours ago. Its tags carry a weekly wipe schedule.

On RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?

Recent wipes averaged a busiest count of 3 players. The highest player count on the latest wipe arrived 37 hours in. Recent wipes held the crowd above half that peak until the next wipe in 80% of cases. The fall below half arrived by day 5 when it didn't hold.

Server

Which location hosts RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

No region appears in what RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 104.143.3.5:28029.

What Rust build does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run?

Rust network protocol 2635 and build 168909 on Linux is the setup for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. Your game must match the protocol to join, and Steam applies that update.

How reliable is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], and is it online now?

The current status of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is online. Its reported uptime indicates a restart roughly 4 hours ago. 98% uptime over the last 7 full days, equal to 165 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] perform well?

Over 48 hours the average held at 29 server fps, and the minimum was 4. Entity count reached 154,604, covering buildings, deployables and the rest of the world. Peak memory was 5,025 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]'s tags stand for?

The game's server browser reads the tags RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): Rust survival, standard ruleset; mp101 (Max players): 101 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes each week; ^r (Roleplay): A server built around roleplay; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] fits are: 5x Rust servers, measured live, Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and Rust servers with zombies in the name. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.

Player numbers

Against other Rust servers, how does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] compare?

The seven-day player-hours rank for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is #4,147, inside the top 19% of all ranked servers.

How many players does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] carry?

Of 101 slots, 1 are filled on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] at this refresh. The seven-day mean is 0 players, against a peak of 5. Across the last 48 hours, 21:00 UTC shows the highest average: 1 players.

Map and rules

What are the settings on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], and its rules?

5x gathering is what RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] states in its name. No custom group limit: 8 players is the standard. roleplay is the game mode, towns, jobs and roleplay rules. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

The game generates a procedural map of size 5,000 with seed 1759884539 for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.143.3.5:28029. Find it online at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp101
Max players 101 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The server wipes each week.

Gameplay

^r
Roleplay A server built around roleplay.
^p
PvE No fighting between players, with the world as the threat.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.