HURT LOCKER
Online 104.143.3.247:28159 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:09 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 80 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 223 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 27 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 75 on average | 143 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 71 on average | 270 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 66 on average | 461 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for HURT LOCKER: what is it?
With the force wipe, once a month, HURT LOCKER wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 12 hours. Its tags state a wipe schedule of one month.
Wipe day on HURT LOCKER: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 3 hours after it began.
Server details
Which location hosts HURT LOCKER?
No region is published by HURT LOCKER. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 104.143.3.247:28159 is its address.
What Rust build does HURT LOCKER run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on HURT LOCKER. Joining requires the same protocol on your game; Steam handles the update.
Is HURT LOCKER up, and how steady is its uptime?
HURT LOCKER reports online at the current check. Its reported uptime indicates a restart roughly 10 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does HURT LOCKER perform well?
Server fps averaged 8 over the last 48 hours, with a floor of 5. Entity count reached 94,131, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,999 MB. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on HURT LOCKER carry?
gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Player slots: 200; ts12 (Group limit): Teams hold no more than 12; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags HURT LOCKER publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does HURT LOCKER appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists HURT LOCKER fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does HURT LOCKER sit among Rust servers?
On player hours over seven days, HURT LOCKER ranks #6,119, within the top 27% of ranked servers.
What is the population of HURT LOCKER?
Population at the current refresh: 1 players on HURT LOCKER, against 200 slots. Averaging 0 players across seven days, the server reached a peak of 3. Across the last 48 hours, 12:00 UTC shows the highest average: 1 players.
Settings
What settings and rules does HURT LOCKER use?
No gather rate is given in the name of HURT LOCKER. The cap on group membership is 12 players. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on HURT LOCKER: which one is it?
The game generates a procedural map of size 4,000 with seed 225798380 for HURT LOCKER. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join HURT LOCKER?
In the Rust console (F1), enter client.connect 104.143.3.247:28159. Launch Rust on this page also works, opening Rust through Steam and connecting you.