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Drill-through Server detail

tbcv1

Online NA 104.143.2.14:28015 checked 6m ago

Drill-through
FilterServeris tbcv1
Attributes
monthly wipes vanillacarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #15,024 top 68% · #1487 in NA
Last wipe 26d ago monthly schedule
Next wipe 7d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 18hThu 5 Nov, 19:00 UTCFW force wipe
35d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:11 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustopia.gg - US Large NA · groups of 16+ · monthly · 133 on average 165 / 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 113 on average 112 / 200
[US East] Facepunch Premium 1 NA · groups of 8+ · monthly · 76 on average 94 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 63 on average 57 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 38 on average 26 / 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 34 on average 37 / 150

Quick answers

from the figures on this page

Wipe data

When does tbcv1 wipe?

With the force wipe, once a month, tbcv1 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 14 hours ago the current world was made. The tags carry a monthly wipe schedule.

On tbcv1, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 21 hours in.

Server details

What is the hosting location of tbcv1?

Its NA tag puts tbcv1 in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 104.143.2.14:28015.

Which Rust version is tbcv1 on?

On Linux, tbcv1 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is tbcv1, and is it online now?

The current status of tbcv1 is online. About 13 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 144 were up: 86%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on tbcv1 stable?

Server fps averaged 40 over the last 48 hours, with a floor of 37. At its highest the entity count was 100,345, including buildings, deployables and all else. Memory use reached 3,851 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on tbcv1 be read?

The game's server browser reads the tags tbcv1 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does tbcv1 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count tbcv1 among their servers: Community Rust servers, live, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does tbcv1 compare?

tbcv1 holds #15,024 on seven-day player hours and #1,487 in North America, inside the top 68% of the ranked field.

At what level does tbcv1 run its population?

Of 10 slots, 0 are filled on tbcv1 at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

What are the settings on tbcv1, and its rules?

Gather rate is not mentioned in the name of tbcv1. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The plugin framework is Carbon. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.

What is the map for tbcv1?

A procedural map of size 4,250 with seed 1192976147, generated by the game, runs on tbcv1. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: BULLETCLUB.NET.

Connection

What is the way onto tbcv1?

In the Rust console (F1), enter client.connect 104.143.2.14:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at http://www.bulletclub.net.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^y,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^y
Carbon The Carbon plugin framework is installed.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.