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Drill-through Server detail

A Rust Server

Online 104.143.2.12:28015 checked 6m ago

Drill-through
FilterServeris A Rust Server
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,383 top 70%
Last wipe 22d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 10:29 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 501 on average 799 / 850
Rustoria.co - EU Main EU · groups of 16+ · weekly · 347 on average 48 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 342 on average 120 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 480 / 525
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 281 on average 280 / 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 258 on average 209 / 300

Quick answers

from the figures on this page

Wipe cycle

On what cycle does A Rust Server wipe?

The rhythm of A Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 22 days 8 hours.

Wipe day on A Rust Server: what should you expect?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server

Which location hosts A Rust Server?

A region is not published by A Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 104.143.2.12:28015.

Which Rust version is A Rust Server on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Rust Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does A Rust Server show, and is it up?

As of the latest refresh, A Rust Server is online. About 9 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does A Rust Server show?

Over 48 hours the average held at 30 server fps, and the minimum was 23. Buildings, deployables and all other world objects brought the entity total to 5,449. Memory use reached 1,761 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on A Rust Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags A Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does A Rust Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count A Rust Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does A Rust Server hold in the server rankings?

On player hours over seven days, A Rust Server ranks #15,383, within the top 70% of ranked servers.

How many players does A Rust Server carry?

Of 40 slots, 0 are filled on A Rust Server at this refresh. The seven-day mean for this server is 0 players.

Map and rules

What settings and rules does A Rust Server use?

No gather rate is given in the name of A Rust Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for A Rust Server?

A procedural map of size 1,024 with seed 21569, generated by the game, runs on A Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to A Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.143.2.12:28015.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Player slots: 40.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.