DEV
Offline NA 104.143.2.118:28015 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 16:31 UTC, in 1d 14h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 14h | Thu 29 Oct, 16:31 UTC | its own |
| 8d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 14h | Thu 12 Nov, 16:31 UTC | its own |
| 22d 14h | Thu 19 Nov, 16:31 UTC | its own |
| 29d 14h | Thu 26 Nov, 16:31 UTC | its own |
| 36d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 14h | Thu 10 Dec, 16:31 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:31 UTC26d ago | 2 | – | running | 0 |
| Thu 17 Sep, 15:56 UTC40d ago | 1 | halved by day 1 | 14 days | 0 |
| Wed 16 Sep, 18:25 UTC41d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air | NA · groups of 8+ · 100x · weekly · 20 on average | 24 / 200 |
| SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP | NA · groups of 10+ · 100x · weekly · 2 on average | 1 / 100 |
| US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases | NA · groups of 10+ · 100x · weekly · 2 on average | 3 / 200 |
| US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb | NA · groups of 10+ · 20x · weekly · 2 on average | 5 / 200 |
| STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event| | NA · groups of 8+ · 100x · weekly · 1 on average | 1 / 50 |
| Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba | NA · groups of 12+ · 1000x · biweekly · 2 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does DEV wipe?
Its tag guides the prediction, since DEV has too few wipes on record to confirm the schedule. Thursday 29 October at 16:31 UTC is the date the next wipe falls on. The current world dates from 26 days 9 hours. The tags list a wipe schedule of one week.
On DEV, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.
Server
Which location hosts DEV?
The NA tag on DEV lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 104.143.2.118:28015 is its address.
Which Rust version is DEV on?
On Windows, DEV runs Rust network protocol 2634 and build 166493. Joining requires the same protocol on your game; Steam handles the update.
How reliable is DEV, and is it online now?
The current status is offline for DEV, with the last sighting 15 days 4 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.
Tags
What do DEV's tags stand for?
The game's server browser reads the tags DEV publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts35 (Group limit): Team size is capped at 35; v2634 (Protocol): To join, your game version must match protocol 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^w (Weekly): A weekly wipe cycle; ^i (Battlefield): PvP at pace, supported by kits and raised rates; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; modded (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature DEV?
Among the Rust Server Analytics lists DEV fits are: Modded Rust servers: live data, Rust battlefield servers and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Who operates DEV?
DEV publishes a scrapland.gg hostname, and 1 other server we track does the same, which points to one operator behind them.
Population
Against other Rust servers, how does DEV compare?
For player hours over the last seven days, DEV places #15,461 globally and #1,559 in North America, in the top 71% of all ranked servers.
What is the population of DEV?
The last sighting of DEV was 15 days 4 hours ago; it is offline at this refresh.
Settings
What are the settings on DEV, and its rules?
Gather rate is not mentioned in the name of DEV. The cap on group membership is 35 players. battlefield is the game mode, fast PvP with kits and high rates. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for DEV?
The game generates a procedural map of size 3,750 with seed 2010463655 for DEV. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to DEV?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.143.2.118:28015. Find it online at https://scrapland.gg.