Bloodline Rust test
Online 104.129.132.81:28139 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 07:19 UTC8d ago | 0 | – | running | 0 |
| Sat 19 Sep, 13:21 UTC40d ago | 0 | – | 31.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 312 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 414 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 950 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 46 / 100 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 480 / 8 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 974 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Bloodline Rust test: what is it?
With too few of its wipes on record, Bloodline Rust test's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 8 days 11 hours ago the current world was made.
On Bloodline Rust test, what happens on wipe day?
Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
In which region does Bloodline Rust test sit?
A region is not published by Bloodline Rust test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 104.129.132.81:28139 is its address.
Which Rust version is Bloodline Rust test on?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on Bloodline Rust test. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Bloodline Rust test, and is it online now?
The current status of Bloodline Rust test is online. About 8 days 9 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Bloodline Rust test perform well?
Over 48 hours the average held at 5 server fps, and the minimum was 5. Entity count reached 85,641, covering buildings, deployables and the rest of the world. Memory use reached 3,133 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on Bloodline Rust test be read?
Tags from Bloodline Rust test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp120 (Max players): Player slots: 120; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Bloodline Rust test appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Bloodline Rust test fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Where does Bloodline Rust test sit among Rust servers?
The seven-day player-hours rank for Bloodline Rust test is #15,289, inside the top 69% of all ranked servers.
What is the population of Bloodline Rust test?
Population at the current refresh: 0 players on Bloodline Rust test, against 120 slots. Averaged across seven days, the population is 0 players.
Settings
How is Bloodline Rust test configured, and what rules apply?
Gather rate is not mentioned in the name of Bloodline Rust test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on Bloodline Rust test: which one is it?
A procedural map of size 3,900 with seed 981195616, generated by the game, runs on Bloodline Rust test. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to Bloodline Rust test?
In the Rust console (F1), enter client.connect 104.129.132.81:28139. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://dripzy.tebex.io/.