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Drill-through Server detail

| VF | Midcore | PvE |

Online 104.129.132.55:28024 checked 8m ago

Drill-through
FilterServeris | VF | Midcore | PvE |
Attributes
monthly wipes moddedcarbonpvesoftcore
Last refreshed
Players now 2/ 40
7-day average 0 peak 3
Rank #4,121 top 19%
Last wipe 27d ago monthly schedule
Next wipe 7d 4h Thu 5 Nov, 19:00 UTC FW
Capacity 5% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5215:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
7d 4hThu 5 Nov, 19:00 UTCFW force wipe
35d 4hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:19 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICK EA · groups of 20+ · monthly · 33 on average 47 / 128
小淘气PVE-简单玩法-10倍爆率-经久耐玩 EA · groups of 8+ · monthly · 23 on average 27 / 100
小萌妹PVE-建家打怪-万款皮肤免费-房子无敌 EA · groups of 20+ · monthly · 21 on average 28 / 100
低调/PVE/10倍废料/养老/死亡不掉/等级/强化 EA · groups of 20+ · monthly · 17 on average 20 / 200
鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 14 on average 15 / 200
黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 14 on average 17 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for | VF | Midcore | PvE |: what is it?

With the force wipe, once a month, | VF | Midcore | PvE | wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 17 hours ago. The tags carry a monthly wipe schedule.

Wipe day on | VF | Midcore | PvE |: what should you expect?

Across recent wipes the busiest point averaged 2 players. 15 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of | VF | Midcore | PvE |?

No region is published by | VF | Midcore | PvE |. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 104.129.132.55:28024 is its address.

What Rust build does | VF | Midcore | PvE | run?

On Linux, | VF | Midcore | PvE | runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does | VF | Midcore | PvE | show, and is it up?

The current status of | VF | Midcore | PvE | is online. The uptime it reports puts the last restart at about 11 hours ago. 93% uptime over the last 7 full days, equal to 157 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on | VF | Midcore | PvE | stable?

Server fps averaged 57 over the last 48 hours, with a floor of 14. At its highest the entity count was 135,260, including buildings, deployables and all else. Peak memory was 4,860 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on | VF | Midcore | PvE | carry?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^s (Softcore): On softcore, death keeps part of the inventory, per Facepunch's mode; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins are the tags | VF | Midcore | PvE | publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does | VF | Midcore | PvE | appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count | VF | Midcore | PvE | among their servers: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does | VF | Midcore | PvE | hold in the server rankings?

The seven-day player-hours rank for | VF | Midcore | PvE | is #4,121, inside the top 19% of all ranked servers.

At what level does | VF | Midcore | PvE | run its population?

Population at the current refresh: 2 players on | VF | Midcore | PvE |, against 40 slots. The seven-day mean is 0 players, against a peak of 3. Averaged over 48 hours, activity is highest at 12:00 UTC with 2 players.

Map and rules

What settings and rules does | VF | Midcore | PvE | use?

Gather rate is not mentioned in the name of | VF | Midcore | PvE |. The game's default 8-player group limit is in force. It runs softcore, The easier Facepunch mode, keeping part of your loot. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for | VF | Midcore | PvE |?

| VF | Midcore | PvE | uses a procedural map of size 4,500 with seed 101042635, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join | VF | Midcore | PvE |?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.129.132.55:28024. Find it online at https://discord.com/invite/vanillafudge.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^s,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players 40 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^s
Softcore On softcore, death keeps part of the inventory, per Facepunch's mode.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.