Rust Server Analytics 80,135 players11,826 servers
All servers
Drill-through Server detail

Atlas - 2x Quad Development (Staging)

Offline 104.129.132.27:28070 checked 27d ago

Drill-through
FilterServeris Atlas - 2x Quad Development (Staging)
Attributes
2x quad vanillamoddedoxide
Last refreshed
Players now 0/ 400
7-day average 0 peak –
Rank #16,275 top 69%
Last wipe 29d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers, and #643 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip EU · quad · 2x · monthly · 584 on average 608 / 700
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 256 on average 126 / 150
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED EU · quad · 2x · weekly · 210 on average 166 / 200
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] FULLWIPED 29.10 quad · 2x · biweekly · 159 on average 735 / 750
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 156 on average 11 / 200
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 150 on average 31 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Atlas - 2x Quad Development (Staging) wipe?

The rhythm of Atlas - 2x Quad Development (Staging) cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 days 20 hours ago the current world was made.

Server

In which region does Atlas - 2x Quad Development (Staging) sit?

A region is not published by Atlas - 2x Quad Development (Staging). A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 104.129.132.27:28070.

Which Rust version is Atlas - 2x Quad Development (Staging) on?

On Linux, Atlas - 2x Quad Development (Staging) runs Rust network protocol 2634 and build 166257. Joining requires the same protocol on your game; Steam handles the update.

Is Atlas - 2x Quad Development (Staging) up, and how steady is its uptime?

Offline at this refresh: Atlas - 2x Quad Development (Staging), last seen 27 days 20 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 29 September 2026.

Lists and tags

How should the tags on Atlas - 2x Quad Development (Staging) be read?

The game's server browser reads the tags Atlas - 2x Quad Development (Staging) publishes: gmvanilla (Game mode): Survival on vanilla settings; mp400 (Max players): 400 slots in total; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Joining needs your game on protocol 2634; cs166257 (Build): The game build is 166257; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; modded (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Atlas - 2x Quad Development (Staging) appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Atlas - 2x Quad Development (Staging) among their servers: Rust servers with a 2x gather rate and Modded Rust servers: live data. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.

Population

What position does Atlas - 2x Quad Development (Staging) hold in the server rankings?

On player hours over seven days, Atlas - 2x Quad Development (Staging) ranks #16,275, within the top 69% of ranked servers. The quad segment places it at #643.

What is the population of Atlas - 2x Quad Development (Staging)?

No response from Atlas - 2x Quad Development (Staging) at the latest check, with a last sighting 27 days 20 hours ago.

Settings

What are the settings on Atlas - 2x Quad Development (Staging), and its rules?

Atlas - 2x Quad Development (Staging) names a 2x gather rate. A maximum of 4 players per group is set (quad). It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

The map on Atlas - 2x Quad Development (Staging): which one is it?

A procedural map of size 3,850 with seed 72357419, generated by the game, runs on Atlas - 2x Quad Development (Staging). The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Billy Joe's Custom Map.

Connection

What is the way onto Atlas - 2x Quad Development (Staging)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.129.132.27:28070.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts4,^o^z,modded

Game

gmvanilla
Game mode Survival on vanilla settings.
mp400
Max players 400 slots in total.
ts4
Group limit Team size is capped at 4.
v2634
Protocol Joining needs your game on protocol 2634.
cs166257
Build The game build is 166257.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.
modded
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.