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Drill-through Server detail

Wolvezbane Gaming PVE

Online NA 104.128.58.135:28015 checked 6m ago

Drill-through
FilterServeris Wolvezbane Gaming PVE
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #6,729 top 30% · #1055 in NA
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 8

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:22 UTC FW26d ago 3 – running 0
Sat 19 Sep, 17:45 UTC39d ago 2 halved by day 8 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 40 on average 35 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 28 on average 27 / 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average 9 / 100
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average 12 / 175
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 21 / 150
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 10 / 90

Quick answers

from the figures on this page

Wipe data

When does Wolvezbane Gaming PVE wipe?

With too few of its wipes on record, Wolvezbane Gaming PVE's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 22 hours.

On Wolvezbane Gaming PVE, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 27 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 8 when it didn't hold.

Server

What is the hosting location of Wolvezbane Gaming PVE?

In North America, according to its NA tag, sits Wolvezbane Gaming PVE. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 104.128.58.135:28015.

Which Rust version is Wolvezbane Gaming PVE on?

On Linux, Wolvezbane Gaming PVE runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is Wolvezbane Gaming PVE up, and how steady is its uptime?

Wolvezbane Gaming PVE reports online at the current check. Its reported uptime indicates a restart roughly 6 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 19 September 2026.

Is performance on Wolvezbane Gaming PVE stable?

Over 48 hours the average held at 170 server fps, and the minimum was 98. At its highest the entity count was 108,322, including buildings, deployables and all else. Peak memory was 3,416 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do Wolvezbane Gaming PVE's tags stand for?

The game's server browser reads the tags Wolvezbane Gaming PVE publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): Its browser listing sits in North America; oxidation (Custom tag): Outside the standard tag set, added by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Wolvezbane Gaming PVE?

The following Rust Server Analytics lists count Wolvezbane Gaming PVE among their servers: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Wolvezbane Gaming PVE sit among Rust servers?

Wolvezbane Gaming PVE holds #6,729 on seven-day player hours and #1,055 in North America, inside the top 30% of the ranked field.

What is the population of Wolvezbane Gaming PVE?

Wolvezbane Gaming PVE holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2. Averaged over 48 hours, activity is highest at 22:00 UTC with 1 players.

Map and rules

How is Wolvezbane Gaming PVE configured, and what rules apply?

The name of Wolvezbane Gaming PVE does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Wolvezbane Gaming PVE?

Wolvezbane Gaming PVE uses a procedural map of size 4,096 with seed 1, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Wolvezbane Gaming PVE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.128.58.135:28015. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2F610444460749136 is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,NA,gmvanilla,cs168909,ts8,^o^z,oxidation

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America Its browser listing sits in North America.

Other

oxidation
Custom tag Outside the standard tag set, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.