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Drill-through Server detail

[AU] Summerust • Creative Sandbox

Offline OC 103.62.51.218:28115 checked 1d ago

Drill-through
FilterServeris [AU] Summerust • Creative Sandbox
Attributes
moddedoxide
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,284 top 69% · #179 in OC
Last wipe 38d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123402:0004:0006:0009:0011:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304002:0004:0006:0009:0011:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Mon 21 SepFri 18 SepMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 10:16 UTC38d ago 2 – running 0
Fri 18 Sep, 23:47 UTC41d ago 2 held half 2.4 days 0
Mon 14 Sep, 22:19 UTC45d ago 3 halved by day 3 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [AU] Summerust • Creative Sandbox: what is it?

No next wipe can be predicted for [AU] Summerust • Creative Sandbox, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 38 days 15 hours ago the current world was made.

On [AU] Summerust • Creative Sandbox, what happens on wipe day?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 28 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half arrived by day 3 when it didn't hold.

Server

In which region does [AU] Summerust • Creative Sandbox sit?

In Oceania, according to its OC tag, sits [AU] Summerust • Creative Sandbox. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 103.62.51.218:28115 is its address.

What Rust build does [AU] Summerust • Creative Sandbox run?

On Windows, [AU] Summerust • Creative Sandbox runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam handles the update.

Is [AU] Summerust • Creative Sandbox up, and how steady is its uptime?

Last seen 36 hours ago, [AU] Summerust • Creative Sandbox now reports offline. Its reported uptime indicates a restart roughly 20 hours ago. Uptime over the last full days (7) was 80%, or 134 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does [AU] Summerust • Creative Sandbox show?

Server fps averaged 30 over the last 48 hours, with a floor of 30. Entity count reached 419, covering buildings, deployables and the rest of the world. Memory use reached 926 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on [AU] Summerust • Creative Sandbox carry?

Tags from [AU] Summerust • Creative Sandbox, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Build number 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^c (Creative): No gathering, just sandbox building at will; ^k (Build server): Base design and building practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; OC (Oceania): Its browser listing sits in Oceania. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [AU] Summerust • Creative Sandbox appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [AU] Summerust • Creative Sandbox among their servers: Best Australian and Oceania Rust servers, Modded Rust servers: live data, Rust build and creative servers and Rust servers tagged creative. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does [AU] Summerust • Creative Sandbox sit among Rust servers?

For player hours over the last seven days, [AU] Summerust • Creative Sandbox places #15,284 globally and #179 in Oceania, in the top 69% of all ranked servers.

How many players does [AU] Summerust • Creative Sandbox carry?

The last sighting of [AU] Summerust • Creative Sandbox was 36 hours ago; it is offline at this refresh. The seven-day mean for this server is 0 players.

Settings

What are the settings on [AU] Summerust • Creative Sandbox, and its rules?

The name of [AU] Summerust • Creative Sandbox does not state a gather rate. The default group cap of 8 players applies. It runs build & creative, sandbox building, no gathering. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for [AU] Summerust • Creative Sandbox?

The game generates a procedural map of size 2,500 with seed 1337 for [AU] Summerust • Creative Sandbox. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

How to join

How can a player join [AU] Summerust • Creative Sandbox?

In the Rust console (F1), enter client.connect 103.62.51.218:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,^c,^k,OC,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity of 20 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build Build number 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^c
Creative No gathering, just sandbox building at will.
^k
Build server Base design and building practice.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

OC
Oceania Its browser listing sits in Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.