【光头强PVE】原倍/突袭/死亡不掉
Offline EA 103.45.137.53:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 62% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:29 UTC FW28d ago | 6 | – | running | 0 |
| Sat 26 Sep, 07:57 UTC33d ago | 6 | held half | 5.4 days | 0 |
| Fri 25 Sep, 18:38 UTC34d ago | 6 | – | 0.6 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 | EA · groups of 8+ · monthly · 34 on average | 26 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 14 / 88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 11 / 100 |
| [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 8 / 100 |
| 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 3 / 200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 11 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does 【光头强PVE】原倍/突袭/死亡不掉 wipe?
With the force wipe, once a month, 【光头强PVE】原倍/突袭/死亡不掉 wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 28 days 5 hours ago. The tags carry a monthly wipe schedule.
Wipe day on 【光头强PVE】原倍/突袭/死亡不掉: what should you expect?
The average busiest count over recent wipes is 6 players. The highest player count on the latest wipe arrived 19 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server details
What is the hosting location of 【光头强PVE】原倍/突袭/死亡不掉?
Its EA tag puts 【光头强PVE】原倍/突袭/死亡不掉 in Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 103.45.137.53:28015.
Which Rust version is 【光头强PVE】原倍/突袭/死亡不掉 on?
On Windows, 【光头强PVE】原倍/突袭/死亡不掉 runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is 【光头强PVE】原倍/突袭/死亡不掉 up, and how steady is its uptime?
Offline at this refresh: 【光头强PVE】原倍/突袭/死亡不掉, last seen 40 hours ago. About 4 days 13 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 129 were up: 77%. 25 September 2026 is when Rust Server Analytics first recorded it.
Does 【光头强PVE】原倍/突袭/死亡不掉 perform well?
Server fps averaged 42 over the last 48 hours, with a floor of 36. Buildings, deployables and all other world objects brought the entity total to 132,892. Memory use reached 4,923 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on 【光头强PVE】原倍/突袭/死亡不掉 carry?
The game's server browser reads the tags 【光头强PVE】原倍/突袭/死亡不掉 publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EA (East Asia): Its browser listing sits in East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does 【光头强PVE】原倍/突袭/死亡不掉 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include 【光头强PVE】原倍/突袭/死亡不掉: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does 【光头强PVE】原倍/突袭/死亡不掉 hold in the server rankings?
【光头强PVE】原倍/突袭/死亡不掉 holds #4,540 on seven-day player hours and #337 in Asia, inside the top 20% of the ranked field.
How many players does 【光头强PVE】原倍/突袭/死亡不掉 carry?
No response from 【光头强PVE】原倍/突袭/死亡不掉 at the latest check, with a last sighting 40 hours ago. Seven-day figures: an average of 0 players and a peak of 5. The 48-hour peak window is 08:00 UTC, at an average of 1 players.
Map and rules
What settings and rules does 【光头强PVE】原倍/突袭/死亡不掉 use?
No gather rate is given in the name of 【光头强PVE】原倍/突袭/死亡不掉. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is disabled.
The map on 【光头强PVE】原倍/突袭/死亡不掉: which one is it?
The game generates a procedural map of size 4,500 with seed 1516028690 for 【光头强PVE】原倍/突袭/死亡不掉. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join 【光头强PVE】原倍/突袭/死亡不掉?
In the Rust console (F1), enter client.connect 103.45.137.53:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.