[HM]测试服
Online 103.39.64.28:35000 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 02:57 UTC19d ago | 2 | – | running | 1 |
| Fri 9 Oct, 01:33 UTC20d ago | 2 | – | 1.1 days | 0 |
| Thu 8 Oct, 14:51 UTC21d ago | 1 | – | 0.4 days | 1 |
| Wed 7 Oct, 04:32 UTC22d ago | 1 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 25 on average | 32 / 100 |
| ビビラスサーバー | EA · groups of 8+ · 23 on average | 37 / 500 |
| 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 | EA · groups of 8+ · weekly · 20 on average | 30 / 200 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 15 on average | 9 / 100 |
| [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 | EA · no group limit · 12 on average | 21 / 100 |
| [霸道]10000000倍-10.29日-萌新首选-稳定长久 | EA · no group limit · 11 on average | 18 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [HM]测试服: what is it?
No next wipe can be predicted for [HM]测试服, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 20 days 14 hours ago.
Wipe day on [HM]测试服: what should you expect?
Across recent wipes the busiest point averaged 2 players. 14 hours after the latest wipe the crowd peaked.
Server
In which region does [HM]测试服 sit?
No region tag is published by [HM]测试服, but the name points to Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 103.39.64.28:35000 is its address.
Which Rust version is [HM]测试服 on?
On Linux, [HM]测试服 runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does [HM]测试服 show, and is it up?
The current status of [HM]测试服 is online. The uptime it reports puts the last restart at about 3 days 2 hours ago. Uptime over the last full days (7) was 98%, or 165 of 168 hours. The first sighting of it by Rust Server Analytics was on 7 October 2026.
What performance does [HM]测试服 show?
The 48-hour average was 199 server fps; the low was 88. At its highest the entity count was 44,665, including buildings, deployables and all else. At its highest, memory use was 6,190 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on [HM]测试服 be read?
Tags from [HM]测试服, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [HM]测试服 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include [HM]测试服: Modded Rust servers: live data. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does [HM]测试服 sit among Rust servers?
On player hours over seven days, [HM]测试服 ranks #4,874, within the top 22% of ranked servers.
At what level does [HM]测试服 run its population?
Population at the current refresh: 0 players on [HM]测试服, against 20 slots. The seven-day mean is 0 players, against a peak of 1. Averaged over 48 hours, activity is highest at 04:00 UTC with 1 players.
Map and rules
What are the settings on [HM]测试服, and its rules?
No gather rate is given in the name of [HM]测试服. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [HM]测试服: which one is it?
A procedural map of size 3,000 with seed 109373911, generated by the game, runs on [HM]测试服. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join [HM]测试服?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.39.64.28:35000.