Survivors 10x - Local Development
Offline 103.214.46.6:28015 checked 4d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 340 on average | 555 / 600 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 179 on average | 145 / 200 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 178 on average | 124 / 200 |
| KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 151 on average | 159 / 400 |
| [LATAM] LUNARUST X10 | 21/10 Wipe | SA · groups of 8+ · 10x · weekly · 78 on average | 4 / 100 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 129 / 175 |
Quick answers
from the figures on this pageWipe cycle
When does Survivors 10x - Local Development wipe?
The rhythm of Survivors 10x - Local Development cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 7 days 21 hours ago.
Server details
In which region does Survivors 10x - Local Development sit?
No region is published by Survivors 10x - Local Development. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 103.214.46.6:28015.
What Rust build does Survivors 10x - Local Development run?
On Windows, Survivors 10x - Local Development runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Survivors 10x - Local Development, and is it online now?
The current status is offline for Survivors 10x - Local Development, with the last sighting 4 days 19 hours ago. Uptime over the last full days (4) was 0%, or 0 of 96 hours. 23 October 2026 is when Rust Server Analytics first recorded it.
Tags
What do Survivors 10x - Local Development's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Survivors 10x - Local Development publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Survivors 10x - Local Development?
These Rust Server Analytics lists include Survivors 10x - Local Development: 10x Rust servers and Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Population
Against other Rust servers, how does Survivors 10x - Local Development compare?
On player hours over seven days, Survivors 10x - Local Development ranks #15,452, within the top 69% of ranked servers.
At what level does Survivors 10x - Local Development run its population?
Survivors 10x - Local Development is offline at this refresh; the last contact was 4 days 19 hours ago. The population has averaged 0 players over seven days.
Settings
How is Survivors 10x - Local Development configured, and what rules apply?
10x gathering is what Survivors 10x - Local Development states in its name. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on Survivors 10x - Local Development: which one is it?
Survivors 10x - Local Development uses a procedural map, which the game generates.
How to join
How can a player join Survivors 10x - Local Development?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.214.46.6:28015.