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Drill-through Server detail

Survivors 10x - Local Development

Offline 103.214.46.128:28015 checked 5d ago

Drill-through
FilterServeris Survivors 10x - Local Development
Attributes
10x moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,335 top 69%
Last wipe 8d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 349 on average 303 / 300
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average 106 / 200
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 179 on average 125 / 150
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 153 on average 65 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 37 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average 82 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Survivors 10x - Local Development: what is it?

Too few wipes on record for Survivors 10x - Local Development to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 8 days 14 hours.

Server details

Which location hosts Survivors 10x - Local Development?

A region is not published by Survivors 10x - Local Development. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 103.214.46.128:28015 is its address.

Which Rust version is Survivors 10x - Local Development on?

On Windows, Survivors 10x - Local Development runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is Survivors 10x - Local Development up, and how steady is its uptime?

Offline at this refresh: Survivors 10x - Local Development, last seen 5 days 8 hours ago. 1% uptime over the last 5 full days, equal to 1 of 120 hours. The first sighting of it by Rust Server Analytics was on 23 October 2026.

Tags

Which meanings do the tags on Survivors 10x - Local Development carry?

Tags from Survivors 10x - Local Development, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Survivors 10x - Local Development?

The following Rust Server Analytics lists count Survivors 10x - Local Development among their servers: 10x Rust servers and Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Population

Against other Rust servers, how does Survivors 10x - Local Development compare?

On player hours over seven days, Survivors 10x - Local Development ranks #15,335, within the top 69% of ranked servers.

What is the population of Survivors 10x - Local Development?

No response from Survivors 10x - Local Development at the latest check, with a last sighting 5 days 8 hours ago. The population has averaged 0 players over seven days.

Map and rules

What are the settings on Survivors 10x - Local Development, and its rules?

10x gathering is what Survivors 10x - Local Development states in its name. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Survivors 10x - Local Development: which one is it?

The game generates a procedural map for Survivors 10x - Local Development.

How to join

What is the way onto Survivors 10x - Local Development?

In the Rust console (F1), enter client.connect 103.214.46.128:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.