[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla
Online OC 103.152.197.155:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 68% in OC, and #370 of the quad servers (top 45%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 06:01 UTC, in 1d 0h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 0h | Fri 30 Oct, 06:01 UTC | its own |
| 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 8d 0h | Fri 6 Nov, 06:01 UTC | its own |
| 15d 0h | Fri 13 Nov, 06:01 UTC | its own |
| 22d 0h | Fri 20 Nov, 06:01 UTC | its own |
| 29d 0h | Fri 27 Nov, 06:01 UTC | its own |
| 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 36d 0h | Fri 4 Dec, 06:01 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 06:01 UTC12d ago | 2 | – | running | 0 |
| Fri 9 Oct, 06:01 UTC19d ago | 2 | held half | 7 days | 0 |
| Thu 8 Oct, 21:32 UTC20d ago | 2 | – | 0.4 days | 0 |
| Wed 7 Oct, 21:23 UTC21d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| WARBANDITS.GG AU 3X |Solo/Duo/Trio|LootX3| JUST WIPED | OC · trio · 3x · weekly · 181 on average | 290 / 300 |
| [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL | OC · quad · 3x · biweekly · 1 on average | 2 / 200 |
| WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED | EU · quad · 3x · weekly · 211 on average | 71 / 200 |
| [AU] Redux 3x • Solo Only • Modded | OC · solo · 3x · weekly · 3 on average | 3 / 120 |
| [TR] SAKA 3X | Max 4 Yeni Başlayanlar | EU · quad · 3x · weekly · 2 on average | 0 / 200 |
| HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED | OC · groups of 8+ · 3x · weekly · 2 on average | 0 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla wipe?
The prediction follows its tag, because too few of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla's wipes are on record to confirm the schedule. A wipe is scheduled for Friday 30 October at 06:01 UTC, according to this server's cycle. The current world dates from 12 days 23 hours. A weekly wipe schedule is published in its tags.
Wipe day on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: what should you expect?
Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 34 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.
Server details
What is the hosting location of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
The OC tag on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla lists it in Oceania. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 103.152.197.155:28015.
What Rust build does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run?
On Linux, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla up, and how steady is its uptime?
As of the latest refresh, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is online. Its reported uptime indicates a restart roughly 3 days 9 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla perform well?
Over 48 hours the average held at 190 server fps, and the minimum was 154. At its highest the entity count was 45,261, including buildings, deployables and all else. Peak memory was 2,557 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla's tags stand for?
Tags from [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp400 (Max players): 400 slots in total; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
The following Rust Server Analytics lists count [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla among their servers: 3x Rust servers: live list, Best Australian and Oceania Rust servers and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.
Population
What position does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla hold in the server rankings?
Ranked on seven-day player hours, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is #6,290 overall and #140 in Oceania, within the top 28% of ranked servers. Within the quad segment, its position is #370.
What is the population of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla holds 0 players of its 400 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2. Averaged over 48 hours, activity is highest at 15:00 UTC with 1 players.
Settings
What are the settings on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, and its rules?
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla names a 3x gather rate. Groups: quad, capped at 4 players. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
The map on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: which one is it?
A procedural map of size 2,835 with seed 77760, generated by the game, runs on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.
Connection
What is the way onto [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
In the Rust console (F1), enter client.connect 103.152.197.155:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://erodednetworks.com/servers/2.