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Drill-through Server detail

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla

Online OC 103.152.197.155:28015 checked 12m ago

Drill-through
FilterServeris [AU] Eroded Networks 3x | 4 Player Max | …
Attributes
3x quad weekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 400
7-day average 0 peak 2
Rank #6,290 top 28% · #140 in OC
Last wipe 12d ago weekly schedule
Next wipe 1d 0h Fri 30 Oct, 06:01 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep10 Oct15 Oct19 Oct24 Oct29 Oct

Top 28% of all ranked servers, top 68% in OC, and #370 of the quad servers (top 45%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 06:01 UTC, in 1d 0h. Its weekly schedule tag · low confidence

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
1d 0hFri 30 Oct, 06:01 UTCits own
7d 13hThu 5 Nov, 19:00 UTCFW force wipe
8d 0hFri 6 Nov, 06:01 UTCits own
15d 0hFri 13 Nov, 06:01 UTCits own
22d 0hFri 20 Nov, 06:01 UTCits own
29d 0hFri 27 Nov, 06:01 UTCits own
35d 13hThu 3 Dec, 19:00 UTCFW force wipe
36d 0hFri 4 Dec, 06:01 UTCits own

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:01 UTC12d ago 2 – running 0
Fri 9 Oct, 06:01 UTC19d ago 2 held half 7 days 0
Thu 8 Oct, 21:32 UTC20d ago 2 – 0.4 days 0
Wed 7 Oct, 21:23 UTC21d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
WARBANDITS.GG AU 3X |Solo/Duo/Trio|LootX3| JUST WIPED OC · trio · 3x · weekly · 181 on average 290 / 300
[AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL OC · quad · 3x · biweekly · 1 on average 2 / 200
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED EU · quad · 3x · weekly · 211 on average 71 / 200
[AU] Redux 3x • Solo Only • Modded OC · solo · 3x · weekly · 3 on average 3 / 120
[TR] SAKA 3X | Max 4 Yeni Başlayanlar EU · quad · 3x · weekly · 2 on average 0 / 200
HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED OC · groups of 8+ · 3x · weekly · 2 on average 0 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla wipe?

The prediction follows its tag, because too few of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla's wipes are on record to confirm the schedule. A wipe is scheduled for Friday 30 October at 06:01 UTC, according to this server's cycle. The current world dates from 12 days 23 hours. A weekly wipe schedule is published in its tags.

Wipe day on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: what should you expect?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 34 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

What is the hosting location of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The OC tag on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla lists it in Oceania. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 103.152.197.155:28015.

What Rust build does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run?

On Linux, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla up, and how steady is its uptime?

As of the latest refresh, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is online. Its reported uptime indicates a restart roughly 3 days 9 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla perform well?

Over 48 hours the average held at 190 server fps, and the minimum was 154. At its highest the entity count was 45,261, including buildings, deployables and all else. Peak memory was 2,557 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla's tags stand for?

Tags from [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp400 (Max players): 400 slots in total; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The following Rust Server Analytics lists count [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla among their servers: 3x Rust servers: live list, Best Australian and Oceania Rust servers and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

Population

What position does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla hold in the server rankings?

Ranked on seven-day player hours, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is #6,290 overall and #140 in Oceania, within the top 28% of ranked servers. Within the quad segment, its position is #370.

What is the population of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla holds 0 players of its 400 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2. Averaged over 48 hours, activity is highest at 15:00 UTC with 1 players.

Settings

What are the settings on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, and its rules?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla names a 3x gather rate. Groups: quad, capped at 4 players. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

The map on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: which one is it?

A procedural map of size 2,835 with seed 77760, generated by the game, runs on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.

Connection

What is the way onto [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

In the Rust console (F1), enter client.connect 103.152.197.155:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://erodednetworks.com/servers/2.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^w,^v,OC,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp400
Max players 400 slots in total.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.