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Drill-through Server detail

A Shockbyte Rust Server

Online 103.15.237.80:20522 checked 3h ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,323 top 69%
Last wipe 13d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 255 / 300

Quick answers

from the figures on this page

Wipe data

On what cycle does A Shockbyte Rust Server wipe?

Too few wipes on record for A Shockbyte Rust Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 13 days 15 hours ago.

Server

Which location hosts A Shockbyte Rust Server?

No region appears in what A Shockbyte Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 103.15.237.80:20522.

What Rust build does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

What uptime does A Shockbyte Rust Server show, and is it up?

A Shockbyte Rust Server reports online at the current check. Its reported uptime indicates a restart roughly 13 days 10 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 15 October 2026 is when Rust Server Analytics first recorded it.

Is performance on A Shockbyte Rust Server stable?

Over 48 hours the average held at 254 server fps, and the minimum was 245. Buildings, deployables and all other world objects brought the entity total to 8,264. Memory use reached 3,244 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do A Shockbyte Rust Server's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?

Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does A Shockbyte Rust Server sit among Rust servers?

The seven-day player-hours rank for A Shockbyte Rust Server is #15,323, inside the top 69% of all ranked servers.

At what level does A Shockbyte Rust Server run its population?

Of 40 slots, 0 are filled on A Shockbyte Rust Server at this refresh. The population has averaged 0 players over seven days.

Settings

What settings and rules does A Shockbyte Rust Server use?

No gather rate is given in the name of A Shockbyte Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to A Shockbyte Rust Server?

In the Rust console (F1), enter client.connect 103.15.237.80:20522. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity of 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.