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Drill-through Server detail

A Shockbyte Rust Server

Online 103.15.237.21:29709 checked 10m ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak 1
Rank #8,537 top 38%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct23 Oct30 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:50 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average 61 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 101 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 295 / 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 17 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 374 / 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 284 / 325

Quick answers

from the figures on this page

Wipe data

The wipe schedule for A Shockbyte Rust Server: what is it?

The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 12 days 15 hours.

On A Shockbyte Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server details

What is the hosting location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 103.15.237.21:29709 is its address.

Which Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is A Shockbyte Rust Server up, and how steady is its uptime?

The current status of A Shockbyte Rust Server is online. Its reported uptime indicates a restart roughly 11 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does A Shockbyte Rust Server show?

The 48-hour average was 232 server fps; the low was 210. At its highest the entity count was 41,125, including buildings, deployables and all else. At its highest, memory use was 4,095 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do A Shockbyte Rust Server's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include A Shockbyte Rust Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does A Shockbyte Rust Server hold in the server rankings?

Player hours for the last seven days place A Shockbyte Rust Server at #8,537, in the top 38% of the ranked field.

What is the population of A Shockbyte Rust Server?

Population at the current refresh: 0 players on A Shockbyte Rust Server, against 40 slots. The seven-day mean is 0 players, against a peak of 1.

Map and rules

How is A Shockbyte Rust Server configured, and what rules apply?

No gather rate is given in the name of A Shockbyte Rust Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on A Shockbyte Rust Server: which one is it?

A procedural map of size 2,800 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.15.237.21:29709.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players 40 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.