Rust Server Analytics 65,961 players11,791 servers
All servers
Drill-through Server detail

[AU]ICC Community Server|5x|Free Mini Spawn

Online 103.15.237.162:28015 checked 13m ago

Drill-through
FilterServeris [AU]ICC Community Server|5x|Free Mini Spawn
Attributes
5x quad moddedoxidepve
Last refreshed
Players now 0/ 75
7-day average 0 peak 3
Rank #5,307 top 24%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5223:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 24% of all ranked servers, and #328 of the quad servers (top 40%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:29 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons OC · groups of 8+ · 5x · biweekly · 21 on average 7 / 100
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge NA · quad · 5x · biweekly · 9 on average 3 / 100
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk OC · groups of 8+ · 5x · monthly · 6 on average 3 / 100
GOBLINGAMING | 5X PVE | NOOB FRIENDLY NA · quad · 5x · biweekly · 4 on average 3 / 40
Rusty Island Paradise AU 5X PVE OC · groups of 8+ · 5x · monthly · 2 on average 0 / 100
Chilly-Rust PvE 5x - No Kill or Raid OC · groups of 8+ · 5x · biweekly · 2 on average 2 / 50

Quick answers

from the figures on this page

Wipe data

On what cycle does [AU]ICC Community Server|5x|Free Mini Spawn wipe?

The rhythm of [AU]ICC Community Server|5x|Free Mini Spawn cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 14 hours ago.

On [AU]ICC Community Server|5x|Free Mini Spawn, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. 2 hours after the latest wipe the crowd peaked.

Server details

In which region does [AU]ICC Community Server|5x|Free Mini Spawn sit?

No region tag is published by [AU]ICC Community Server|5x|Free Mini Spawn, but the name points to Oceania. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 103.15.237.162:28015.

Which Rust version is [AU]ICC Community Server|5x|Free Mini Spawn on?

On Linux, [AU]ICC Community Server|5x|Free Mini Spawn runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is [AU]ICC Community Server|5x|Free Mini Spawn up, and how steady is its uptime?

As of the latest refresh, [AU]ICC Community Server|5x|Free Mini Spawn is online. The uptime it reports puts the last restart at about 5 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 30 September 2026 is when Rust Server Analytics first recorded it.

Does [AU]ICC Community Server|5x|Free Mini Spawn perform well?

Server fps averaged 60 over the last 48 hours, with a floor of 47. Buildings, deployables and all other world objects brought the entity total to 124,544. Memory use reached 5,843 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on [AU]ICC Community Server|5x|Free Mini Spawn carry?

Tags from [AU]ICC Community Server|5x|Free Mini Spawn, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp75 (Max players): Player slots: 75; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [AU]ICC Community Server|5x|Free Mini Spawn appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [AU]ICC Community Server|5x|Free Mini Spawn: 5x Rust servers, measured live, Best Australian and Oceania Rust servers, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 5x.

Player numbers

Where does [AU]ICC Community Server|5x|Free Mini Spawn sit among Rust servers?

Player hours for the last seven days place [AU]ICC Community Server|5x|Free Mini Spawn at #5,307, in the top 24% of the ranked field. Within the quad segment, its position is #328.

How many players does [AU]ICC Community Server|5x|Free Mini Spawn carry?

[AU]ICC Community Server|5x|Free Mini Spawn holds 0 players of its 75 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 3. The 48-hour peak window is 03:00 UTC, at an average of 2 players.

Settings

What are the settings on [AU]ICC Community Server|5x|Free Mini Spawn, and its rules?

Gather at 5x on [AU]ICC Community Server|5x|Free Mini Spawn, according to the server name. Groups: quad, capped at 4 players. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [AU]ICC Community Server|5x|Free Mini Spawn?

[AU]ICC Community Server|5x|Free Mini Spawn uses a procedural map of size 4,500 with seed 1, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.

How to join

How do you connect to [AU]ICC Community Server|5x|Free Mini Spawn?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.15.237.162:28015. Find it online at https://discord.com/invite/pEbPD7sKKF.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp75
Max players Player slots: 75.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.