Project Z 3X
Online 103.15.237.143:23826 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 03:51 UTC, in 2d 7h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 2d 7h | Sun 1 Nov, 03:51 UTC | its own |
| 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 16d 7h | Sun 15 Nov, 03:51 UTC | its own |
| 30d 7h | Sun 29 Nov, 03:51 UTC | its own |
| 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 44d 7h | Sun 13 Dec, 03:51 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 03:51 UTC25d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 129 on average | 199 / 185 |
| HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 121 on average | 37 / 100 |
| AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 104 on average | 193 / 200 |
| AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 11 on average | 13 / 150 |
| theBest | X3 | TP | SETHOME | NOLIMIT | groups of 8+ · 3x · biweekly · 3 on average | 3 / 100 |
| Bestrust X3 Solo/Duo/Trio - Weekly | JUST WIPED | EU · groups of 8+ · 3x · biweekly · 2 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe data
When does Project Z 3X wipe?
The tag sets the prediction: too few of Project Z 3X's wipes are on record to confirm its schedule. A wipe is scheduled for Sunday 1 November at 03:51 UTC, according to this server's cycle. The current world dates from 25 days 16 hours. Its tags publish a wipe schedule of every two weeks.
Wipe day on Project Z 3X: what should you expect?
The average busiest count over recent wipes is 3 players. Peak population for the latest wipe came 26 hours after it began.
Server
What is the hosting location of Project Z 3X?
No region is published by Project Z 3X. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 103.15.237.143:23826 is its address.
What Rust build does Project Z 3X run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Project Z 3X. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Project Z 3X show, and is it up?
As of the latest refresh, Project Z 3X is online. Its reported uptime indicates a restart roughly 5 days 19 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 3 October 2026.
Is performance on Project Z 3X stable?
Over 48 hours the average held at 198 server fps, and the minimum was 158. At its highest the entity count was 47,412, including buildings, deployables and all else. Peak memory was 4,486 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on Project Z 3X be read?
The game's server browser reads the tags Project Z 3X publishes: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Project Z 3X?
The following Rust Server Analytics lists count Project Z 3X among their servers: 3x Rust servers: live list and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
Player numbers
Against other Rust servers, how does Project Z 3X compare?
The seven-day player-hours rank for Project Z 3X is #11,446, inside the top 51% of all ranked servers.
How many players does Project Z 3X carry?
Of 75 slots, 0 are filled on Project Z 3X at this refresh. Averaging 0 players across seven days, the server reached a peak of 1. The 48-hour peak window is 17:00 UTC, at an average of 1 players.
Map and rules
What are the settings on Project Z 3X, and its rules?
3x gathering is what Project Z 3X states in its name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Project Z 3X: which one is it?
A procedural map of size 3,000 with seed 13698755, generated by the game, runs on Project Z 3X. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto Project Z 3X?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.15.237.143:23826.