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Drill-through Server detail

A Shockbyte Rust Server

Online 103.15.237.116:25652 checked 11m ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,326 top 69%
Last wipe 21d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 04:52 UTC21d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 556 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 424 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 71 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 66 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 185 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for A Shockbyte Rust Server: what is it?

With too few of its wipes on record, A Shockbyte Rust Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 21 days 8 hours.

Wipe day on A Shockbyte Rust Server: what should you expect?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 2 hours after it began.

Server

Which location hosts A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 103.15.237.116:25652 is its address.

Which Rust version is A Shockbyte Rust Server on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on A Shockbyte Rust Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is A Shockbyte Rust Server, and is it online now?

The current status of A Shockbyte Rust Server is online. Its reported uptime indicates a restart roughly 7 days 2 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 8 October 2026 is when Rust Server Analytics first recorded it.

What performance does A Shockbyte Rust Server show?

The 48-hour average was 141 server fps; the low was 111. At its highest the entity count was 83,228, including buildings, deployables and all else. Peak memory was 4,976 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do A Shockbyte Rust Server's tags stand for?

Tags from A Shockbyte Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does A Shockbyte Rust Server sit among Rust servers?

Player hours for the last seven days place A Shockbyte Rust Server at #15,326, in the top 69% of the ranked field.

What is the population of A Shockbyte Rust Server?

A Shockbyte Rust Server holds 0 players of its 10 slots as of the latest update. Averaged across seven days, the population is 0 players.

Map and rules

What settings and rules does A Shockbyte Rust Server use?

Gather rate is not mentioned in the name of A Shockbyte Rust Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on A Shockbyte Rust Server: which one is it?

A procedural map of size 3,700 with seed 38461994, generated by the game, runs on A Shockbyte Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto A Shockbyte Rust Server?

In the Rust console (F1), enter client.connect 103.15.237.116:25652. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.