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Drill-through Server detail

[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W

Offline 103.15.237.109:28015 checked 14d ago

Drill-through
FilterServeris [AU/OCE] KILLZONE | 1,000,000X | LOOT++ |…
Attributes
weekly wipes moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,205 top 70%
Last wipe 16d ago weekly schedule
Next wipe 4d 19h Mon 2 Nov, 18:11 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 18:11 UTC, in 4d 19h. Its weekly schedule tag · low confidence

usual gap26.6 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

InWhen, UTCKind
4d 19hMon 2 Nov, 18:11 UTCits own
7d 20hThu 5 Nov, 19:00 UTCFW force wipe
11d 19hMon 9 Nov, 18:11 UTCits own
18d 19hMon 16 Nov, 18:11 UTCits own
25d 19hMon 23 Nov, 18:11 UTCits own
32d 19hMon 30 Nov, 18:11 UTCits own
35d 20hThu 3 Dec, 19:00 UTCFW force wipe
39d 19hMon 7 Dec, 18:11 UTCits own

The first 48 hours of its last wipes

Mon 12 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:11 UTC16d ago 0 – running 0
Wed 16 Sep, 03:02 UTC42d ago 2 halved by day 2 26.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustedWorld AU 100x|PVP|No BPs|MyMini|Hourly Events|Skins OC · groups of 8+ · 100x · weekly · 2 on average 1 / 100
BattleServer x10000000000 (10B) |AU|PVP|KITS|TELEPORTS|MYMINI| OC · groups of 8+ · 1e+10x · 1 on average 0 / 50
【极光】100000000倍|枪战|礼包|建造|新手入门 EA · groups of 16+ · 19 on average 0 / 200
【星云】10000倍|爆枪|秒造|全解|礼包|新手入门 EA · groups of 16+ · 15 on average 0 / 200
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ EU · groups of 60+ · 2x · weekly · 4 on average 3 / 100
RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 EU · groups of 50+ · 5x · weekly · 182 on average 110 / 130

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W: what is it?

The prediction follows its tag, because too few of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W's wipes are on record to confirm the schedule. A wipe is scheduled for Monday 2 November at 18:11 UTC, according to this server's cycle. 16 days 4 hours ago the current world was made. A weekly wipe schedule is published in its tags.

On [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 2 when it didn't hold.

Server

Which location hosts [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

Without a region tag, [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W still has a name that points to Oceania. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 103.15.237.109:28015.

What Rust build does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W run?

On Linux, [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W runs Rust network protocol 2634 and build 167584. Your game must match the protocol to join, and Steam applies that update.

Is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W up, and how steady is its uptime?

Offline at this refresh: [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, last seen 14 days 14 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

Which meanings do the tags on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W carry?

Tags from [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): Build number 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^i (Battlefield): PvP at pace, supported by kits and raised rates; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W: Best Australian and Oceania Rust servers, Modded Rust servers: live data and Rust battlefield servers. It appears on the server list under the following filters: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player numbers

Against other Rust servers, how does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W compare?

On player hours over seven days, [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W ranks #15,205, within the top 70% of ranked servers.

What is the population of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

The last sighting of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W was 14 days 14 hours ago; it is offline at this refresh.

Settings

What are the settings on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, and its rules?

Gather rate is not mentioned in the name of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W. The game's default 8-player group limit is in force. battlefield is the game mode, fast PvP with kits and high rates. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W: which one is it?

A procedural map of size 3,000 with seed 1400868650, generated by the game, runs on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

How to join

How can a player join [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

In the Rust console (F1), enter client.connect 103.15.237.109:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^w,^i,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167584
Build Build number 167584.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly The server wipes each week.

Gameplay

^i
Battlefield PvP at pace, supported by kits and raised rates.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.