BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad
Online OC 103.15.236.184:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 46% in OC. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 21:54 UTC, in 3d 16h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 3d 16h | Sun 1 Nov, 21:54 UTC | its own |
| 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 17d 16h | Sun 15 Nov, 21:54 UTC | its own |
| 31d 16h | Sun 29 Nov, 21:54 UTC | its own |
| 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 21:54 UTC10d ago | 5 | – | running | 1 |
| Thu 1 Oct, 22:19 UTC FW27d ago | 26 | halved by day 4 | 17 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - AU Premium | OC · groups of 16+ · biweekly · 27 on average | 23 / 200 |
| Rustafied.com - AU Medium | OC · groups of 16+ · biweekly · 24 on average | 190 / 250 |
| [NZ/AU] Whangaparusta - Wiped 16/10 | OC · groups of 8+ · biweekly · 3 on average | 1 / 126 |
| Rusty Coights All Rusty Adventures | OC · groups of 8+ · biweekly · 3 on average | 2 / 100 |
| [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly | OC · groups of 8+ · biweekly · 2 on average | 1 / 50 |
| Rustafied.com - AU Main | OC · groups of 16+ · weekly · 144 on average | 628 / 650 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad: what is it?
The prediction follows its tag, because too few of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad's wipes are on record to confirm the schedule. Sunday 1 November at 21:54 UTC is when its next wipe is due. 10 days 7 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.
Wipe day on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad: what should you expect?
The average busiest count over recent wipes is 16 players. Peak population for the latest wipe came 2 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. By day 4 it had fallen below half where the hold failed.
Server
In which region does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad sit?
The OC tag on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad lists it in Oceania. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 103.15.236.184:28015 is its address.
What Rust build does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad run?
Rust network protocol 2635 and build 168909 on Linux is the setup for BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad. Your game must match the protocol to join, and Steam applies that update.
Is BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad up, and how steady is its uptime?
The current status of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad is online. About 9 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad stable?
Server fps averaged 114 over the last 48 hours, with a floor of 92. At its highest the entity count was 127,240, including buildings, deployables and all else. Peak memory was 5,763 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp125 (Max players): 125 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; OC (Oceania): Its browser listing sits in Oceania are the tags BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?
These Rust Server Analytics lists include BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad: Best Australian and Oceania Rust servers, Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
Where does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad sit among Rust servers?
BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad holds #3,655 on seven-day player hours and #95 in Oceania, inside the top 16% of the ranked field.
At what level does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad run its population?
Population at the current refresh: 1 players on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad, against 125 slots. The seven-day mean is 1 players, against a peak of 4. Across the last 48 hours, 01:00 UTC shows the highest average: 2 players.
Settings
What settings and rules does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad use?
No gather rate is given in the name of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The plugin framework is Oxide. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.
What is the map for BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?
The game generates a procedural map of size 4,740 with seed 3028 for BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.15.236.184:28015.