Vladimirr's-ChillZone
Online 103.15.236.150:25670 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:10 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 421 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 346 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 35 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 30 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 50 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 141 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does Vladimirr's-ChillZone wipe?
The rhythm of Vladimirr's-ChillZone cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 17 hours.
Wipe day on Vladimirr's-ChillZone: what should you expect?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of Vladimirr's-ChillZone?
No region appears in what Vladimirr's-ChillZone publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 103.15.236.150:25670.
Which Rust version is Vladimirr's-ChillZone on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Vladimirr's-ChillZone. Your game must match the protocol to join, and Steam applies that update.
What uptime does Vladimirr's-ChillZone show, and is it up?
The current status of Vladimirr's-ChillZone is online. About 26 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 3 October 2026.
Is performance on Vladimirr's-ChillZone stable?
The 48-hour average was 183 server fps; the low was 26. At its highest the entity count was 67,330, including buildings, deployables and all else. Peak memory was 4,237 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on Vladimirr's-ChillZone carry?
Tags from Vladimirr's-ChillZone, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Vladimirr's-ChillZone?
Among the Rust Server Analytics lists Vladimirr's-ChillZone fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does Vladimirr's-ChillZone compare?
Player hours for the last seven days place Vladimirr's-ChillZone at #15,338, in the top 69% of the ranked field.
What is the population of Vladimirr's-ChillZone?
Population at the current refresh: 0 players on Vladimirr's-ChillZone, against 40 slots. The seven-day mean for this server is 0 players.
Settings
How is Vladimirr's-ChillZone configured, and what rules apply?
The name of Vladimirr's-ChillZone does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.
The map on Vladimirr's-ChillZone: which one is it?
Vladimirr's-ChillZone uses a procedural map of size 3,500 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join Vladimirr's-ChillZone?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.15.236.150:25670.