Rust Server Analytics 32,585 players11,628 servers
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Drill-through Server detail

Local Dev

Offline 103.109.234.245:28015 checked 31d ago

Drill-through
FilterServeris Local Dev
Attributes
Last refreshed
Players now 0/ 8
7-day average 0 peak –
Rank #16,949 top 72%
Last wipe 31d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 162 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 152 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 14 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 18 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 66 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Local Dev wipe?

With too few of its wipes on record, Local Dev's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 31 days 22 hours ago the current world was made.

Server details

In which region does Local Dev sit?

No region is published by Local Dev. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 103.109.234.245:28015.

Which Rust version is Local Dev on?

The platform is Windows, with Rust network protocol 2633 and build 165217 running on Local Dev. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Local Dev show, and is it up?

Offline at this refresh: Local Dev, last seen 31 days 21 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 27 September 2026.

Lists and tags

What do Local Dev's tags stand for?

The game's server browser reads the tags Local Dev publishes: gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Player slots: 8; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Local Dev?

Among the Rust Server Analytics lists Local Dev fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Local Dev sit among Rust servers?

Player hours for the last seven days place Local Dev at #16,949, in the top 72% of the ranked field.

At what level does Local Dev run its population?

No response from Local Dev at the latest check, with a last sighting 31 days 21 hours ago.

Map and rules

What settings and rules does Local Dev use?

The name of Local Dev does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for Local Dev?

Local Dev uses a procedural map, which the game generates.

How to join

What is the way onto Local Dev?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.109.234.245:28015.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp8
Max players Player slots: 8.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.