[Local Server] All Welcome
Online 103.1.213.78:28065 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 501 on average | 784 / 825 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 347 on average | 50 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 342 on average | 125 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 463 / 500 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 281 on average | 268 / 300 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 258 on average | 196 / 300 |
Quick answers
from the figures on this pageWipe data
When does [Local Server] All Welcome wipe?
Too few wipes on record for [Local Server] All Welcome to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 25 days 20 hours ago the current world was made.
Server
Which location hosts [Local Server] All Welcome?
No region is published by [Local Server] All Welcome. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 103.1.213.78:28065 is its address.
Which Rust version is [Local Server] All Welcome on?
Rust network protocol 2635 and build 168909 on Windows is the setup for [Local Server] All Welcome. Joining requires the same protocol on your game; Steam handles the update.
How reliable is [Local Server] All Welcome, and is it online now?
The current status of [Local Server] All Welcome is online. About 37 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 1 October 2026 is when Rust Server Analytics first recorded it.
What performance does [Local Server] All Welcome show?
Server fps averaged 30 over the last 48 hours, with a floor of 30. Entity count reached 94,266, covering buildings, deployables and the rest of the world. Peak memory was 2,776 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on [Local Server] All Welcome be read?
gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags [Local Server] All Welcome publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [Local Server] All Welcome?
These Rust Server Analytics lists include [Local Server] All Welcome: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does [Local Server] All Welcome hold in the server rankings?
Player hours for the last seven days place [Local Server] All Welcome at #15,192, in the top 69% of the ranked field.
What is the population of [Local Server] All Welcome?
Population at the current refresh: 0 players on [Local Server] All Welcome, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 04:00 UTC shows the highest average: 0 players.
Map and rules
What are the settings on [Local Server] All Welcome, and its rules?
The name of [Local Server] All Welcome does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for [Local Server] All Welcome?
The game generates a procedural map of size 4,000 with seed 1829117656 for [Local Server] All Welcome. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to [Local Server] All Welcome?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.1.213.78:28065.